3D Modeling for Video Games : Beginners Guide (Udemy.com)
How to make 3D models for games, film, and VFX inside of Maya!
Created by: Bradley Wascher
Produced in 2019
What you will learn
- How to start using Maya to create 3d models for games, movies, and vfx
Quality Score
Overall Score : 98 / 100
Course Description
What you want is an industry professional to walk you through the process of creating 3dmodels inside of Maya. You wouldhavesomeone to answer your questions about how to create thehighest quality results possible. Your art and knowledgewouldjump in quality, leaving youwith beautiful art for your portfolio or project.
This course is designed to give you all the skills you need to create beautiful 3Dmodels for games, movies or vfx. You will be walked through each step of the learning process from the most simple concepts to more advanced things to be considered when modeling. All the steps have been recorded and narratedto give you the skills to not only build the 3Dmodels in this course but to buildany typeof 3D modelat the highest quality. By the end of this course you will have the skills to create 3D models for games, movies and vfx.
Now is the time to increase your art ability and really let your true skills come through. So sign up for the course now and have yourself wondering why you ever let yourself struggle at creating 3D modelsfor your artportfolio or project.
Who this course is for:
Beginner to 3D modeling that want to get a solid grasp from a professional.
Junior artists looking to get additional modeling tips and tricks when working with Maya.
Instructor Details
- 4.9 Rating
16 Reviews
Bradley Wascher
Hey folks!
My name is Bradley Wascher, I am a 3D environment artist working in the video game industry. I've worked for some of the biggest names in the video games industry, from Liquid development, to High Moon Studios, which is owned and ran by Activision.I have several years of on the job experience creating 3D art for video games. I haveeven worked for a design company creating 3D products all the way down to 2D web graphics and print ads.
I've had the great pleasure in my many jobs to have learned a lot and met a lot of great people that had their own techniques and insight. I wanted to give back to the world of 3D by releasing classes and tutorials that would help others either get a grasp ofhow video games are actually built or help artists that are already working to advance their skills.
If you ever have any questions just let me know. -BW
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