Beginner VR Oculus Rift Development with Unity3D (Udemy.com)
Starting out with Virtual Reality Development for the Oculus Rift on Windows Using Unity3D with NO programming required.
Created by: Daniel dB Buchanan
Last updated September 2015
What you will learn
- Understand the Challenges of Developing Virtual Reality Applications
- Build Virtual Reality Applications Using Unity3D
- Setup Unity3D for Virtual Reality Development
- Build a Windows Oculus Rift App for Virtual Reality using Unity3D
- Share the App with the World!
How it compares
Against the other 281 rated Udemy courses in Game Development Fundamentals on CourseDuck:
- Rating3.6 out of 5among the lower-rated ones
- Reviews120#192 of 282 by number of reviews
- Length1 hourshorter than 98% of them
- Last updatedSeptember 2015earlier than 98% of them
Course Description
This class is for the beginner who wants to get into the world of virtual reality. We will make a Virtual Reality Application for MIcrosoft Windows using the Unity3D Software. We will start with a broad overview about the medium of Virtual Reality and how it pertains to modern game design. We will also go over some of the unique challenges we face as VR developers, including simulator sickness. We will download Unity3D and the Oculus Rift SDK and set it up for VR development. We will also build an application as a windows program and talk about how to get that out to the world. At this course's conclusion you will be a Virtual Reality Developer, ready to hone your craft and make great VR experiences for your users.
Instructor Details
- 3.6 Rating
120 Reviews
Daniel dB Buchanan
dB started doing IT Consulting in 2004. He began developing web sites and web applications in 2006 and started building mobile apps in 2012. He works with GetMorePC and Agilibility, and also founded VARDNet. He does 360 video production and Virtual Reality Application Development for Desktop and Mobile Platforms.
dB built a 360 degree video quarterback training system for the University of Tennessee. He also built Pocket Graveyard for the Oculus Rift and Cardboard Graveyard for the Google Cardboard. He attended CES 2015 and got to try the Consumer Version 1 of the Oculus Rift. He develops on the Rift, Quest, Vive, and other VR headset platforms.
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Reviews
By Carlos França on 6/9/2018
The course is for beginners, but believe that even those who have experience learn new things. I am very grateful to Daniel, as these classes helped me and encouraged me to continue learning about the Oculus Rift x Unity integration. Thank you very much and congratulations on the clear pronunciation and very easy to understand.
By Jared Kellen on 8/21/2017
This was awful and a waste of money. He doesn't teach anything. He shows you how to install a few programs and a few settings. Going to ask for my money back. This should not even be allowed.
By Joan Savage on 7/12/2017
It's a great place to start and very interesting. One recommendation is to make sure the Unity available for download is the same version used by the David. Different versions make it a challenge to follow sometimes. But overall, excellent course.
By Richard Shaver on 1/30/2017
I feel the course description is misleading. The course is a VERY GENERAL overview, and nothing of actual substance is dealt with. The topics are discussed only in general terms. The good news is that this course offers a great overview. But that's about all it does. Telling the students that they will make an application is ... oversimplified. The students is shown how to put trees on the ground and walk around, then export that as an application. To me, that is like making a Mario game where Mario just walks side to side with no goal, no blocks, no pits, no monsters, no coins, nothing but simple movement. Not much of an applications. And stating that at "course's conclusion you will be a Virtual Reality Developer" is, to me, completely wrong. You are given the general idea of the tools, but not even shown much on how the tools work (very basics on just a couple tools, and Unity has so much more to it). I think it would be better to say that at the course's conclusion, you will have a general understanding of what VR is and what Unity is, but you will need to learn ALOT MORE to be a developer. In general, I was disappointed in what was promised by the course description, and let down by the absolutely limited amount of information. I feel like I was promised a meal, and given a single potato chip.
By Miguel Rivera on 8/10/2016
What a great course about VR development with Unity 3D. I would say is one of the best introductions about the subject out there. The instructor made very clear each step of the process with awesome examples of how start with your VR projects. 100% Recommend!!!
By Shivam kumar on 5/28/2016
I am receiving a great overview of the course so far and I don't seem confused. Also, I know everything about how you get assets and how to use them from Unity3d. However, it would have been great to add a video or two on the developing side of the course.
By Geoff Gray on 3/13/2016
Great introduction to getting content from Unity onto an Oculus Rift. I am new to both and was able to follow along just fine. There is a fair amount of "backstory" (what is VR, where is it now, what are challenges attached to developing for VR) which was surprisingly helpful. Would have been nice to hear about types of content that only works on VR devices. Are there any features in Unity that only work in VR? Is there anything to know about scripting for VR? Maybe some interesting control over the player camera? ...now onto learning more Unity!
By Carol on 11/25/2015
The course is clearly presented and the instructor is very good at stepping someone new into VR development. Please make some more courses to follow this one Daniel because you are an excellent instructor.
By Mark Fagiano Ph.D. on 11/15/2015
One of the best courses I have taken on Udemy! Daniel Buchanan knows this material backward and forward and is creating things that isn't even on anyone's radar! Highly recommended!!! If you are looking to get into VR, this is the course to take!!
By Phillip Boyd on 9/12/2015
I got this course as a $19 coupon special. I'm a new Oculus DK2 owner and there aren't many courses on Udemy for Oculus development, so thought I would give this one a shot. There isn't really much content here, other than providing the links to downloading the Oculus Tookit and Unity 5 IDE (both of which are free). It would have been nice if the course provided a better walk through of how to use Unity for VR, but of course the Unity website provides a very comprehensive tutorial section and user community. The quizzes mixed in with the lectures were pretty much pointless in my opinion.
Quality Score
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Overall Score : 72 / 100






