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UdemyGame Development FundamentalsPaid courseBeginner levelCertificate

Build a Augmented Reality (AR) Game with Unity (Udemy.com)

Learn to develop Augmented Reality (AR) Game from scratch

Created by: Tanveer Sabir

Last updated July 2025

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What you will learn

  • Build AR Dartboard Game in which players throw small missiles, also known as darts, at a circular target, known as a "dartboard".
  • Learn Augmented Reality (AR) from scratch with Unity 2021.
  • AR game design and game development that will help you build your own games.
  • Learn how to create a production build with the right settings.

How it compares

Against the other 281 rated Udemy courses in Game Development Fundamentals on CourseDuck:

  • Rating4.4 out of 5higher than 31% of them
  • Reviews108#198 of 282 by number of reviews
  • Length1.8 hoursshorter than 92% of them
  • Last updatedJuly 2025more recently than 65% of them

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Course Description

Description

Learn to create an Augmented Reality(AR) Games from scratch in Unity, developing a AR game was not easier from scratch before this interactive course. You are going to create your first Augmented Reality Game from start to end.

What is this Augmented Reality Dart Game is all about?

AR Dart is a Augmented Reality game in which players throw small missiles, also known as darts, at a circular target, known as a "dartboard".
We will be using Unity game engine Augmented Reality(AR) capabilities with AR Foundation to develop this app practically step by step. AR Techniques used in this project can be utilized in any of your project. So you can develop your own AR idea in a easy way.

What You Will Learn Dart Game?

  1. Introduction to Unity, Augmented Reality, Dartboard Game

  2. Download and Install Unity Using HUB

  3. Create Your First Unity Project

  4. Basic Understanding of Unity Editor

  5. Setting up Project with AR Foundation

  6. Create First AR Scene

  7. Adding a 3D Cube in AR and accessing a device camera

  8. Adding Visuals to detected Surface

  9. Restrict Scan only to Vertical Area

  10. Changing or beautifying the surface detection scanning visuals

  11. Create a Placement Indicator

  12. Place a Dartboard on the Wall

  13. Restrict to Place a Single Dartboard

  14. Disable Marker and Surface Detection after placing Dartboard

  15. Instantiate a Dartboard and Throw a Dart and Load Next Dart

  16. Dart Stick to Dartboard using Colliders

  17. Performance Tips for AR Apps

  18. Show Player Distance From Dartboard in Real Time

  19. Sound Integration

Content and Overview:

Each lecture is solving a subproblem and at the end we have complete project in a step by step practical way. If you are a beginner who really doesn't know how to create a AR app/game in Unity then this course will help you a lot. It can also help you in creating your final year project for your university or college. This course is designed for absolute beginners, but meanwhile, you should have a basic understanding Programming. The Unity packages includes Scripts or 2D/3D Assets are attached to the lecture in which they are used. You can download them and import in your practice project to match your project with course. The Scripts and 2D/3D Assets of this course is attached to the last lecture, and you can download that to use in your own projects.

This course benefit to:

  • Unity Developers who want to learn Augmented Reality Game development using Unity.

  • Students who want to create a practical project using Unity latest version with C# from scratch.

Note: For testing the builds you need a AR (Augmented Reality) enable device. It can be Android or iOS device(mobile,ipad etc)

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Instructor Details

Tanveer Sabir

I have more than 10 Year of game design and development experience. I am speaker at Microsoft Innovation Center. My area of expertise include game design, development, mechanics design and game architect. I have expertise in Unity game engine, game AI and physics. I have developed several AR/VR game/apps. Developed AR/VR products for Oculus Quest/Quest 2, HTC Vive/Cosmos, Sony PlayStation VR, Microsoft Hololens 2, Magic Leap One, iOS and Android.

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Reviews

4.4

108 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By Santosh Khanal on 9/11/2022

Clear Explanations ! course contents are more than what I was expecting ! totally satisfied , Glad I bought this !

By Will A. on 9/5/2022

Overall one of the best teacher out there especially with a friendly attitude and fast respond at any question.

By Stefan Witkämper on 4/29/2022

Inhaltlich absolut klasse. Einziges Manko: Manchmal waren Einstellungen oder Codezeilen zum Beginn der Lektion bereits gemacht und wurden dann auch nicht erklärt. Vielleicht aufgrund von Updates der Vorablektionen? Da ich nicht ganz Unity-Neu bin, konnte ich diese Fehler schnell ausfindig machen und beheben. Anfänger könnten da aber schon mehr Schwierigkeiten haben, könnte ich mir vorstellen

By Marcelo on 2/2/2022

Good knowledge he is teaching. He is going over the coding very fast.

By Arminda Colón on 12/9/2021

I learned how to do the basics but in some cases I didn't understand what I was doing. The instructor provided additional help and clarification which is appreciated.

By Leonardo Cáceres on 11/27/2021

Muy bien explicado y con buenos ejemplos. También muy completo desde el inicio del proyecto hasta la publicación de playstore y appstore.

By Mobinyaqoob on 10/7/2021

I always tried to learn AR from different places like youtube etc but failed due to lack of support or lack of background knowledge.But This course is amazing It teaches me alot of AR.Thanks for such amazing course.

By Henry Ng on 8/19/2021

Finally, this is the AR course on Udemy worth taking in 2021. Lessons are clear and easy to follow. It would be great if the instructor adds additional AR apps in the future for students to follow and practice.

By Simon Lesné on 7/14/2021

Excellent course, explains the tricky parts of it really well while not going into too much details for a first approach to AR. If you've got an ARCore compatible device, it's a perfect starting point.

By Emma Serrano on 7/11/2021

Author explains the basic and explains each and every steps very clear and to the point. No time waste. Love the course structure and learning of how to publish a game.

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Overall Score : 88 / 100