Unleash Your Creativity: Build Point & Click Game in Unity (Udemy.com)
From Concept to Classic: Build a Point & Click Game with Unity and C# in the 90s Style
Created by: Romi Fauzi
Last updated March 2023
What you will learn
- Create a complete Point & Click Adventure game similar to Monkey Island, Days of the Tentacle and other point click games
- Editor Scripting to ease game play development
- Object Oriented Programming
- Scriptable-Object for Item Database and Inventory
- Save and Load features
- Light baking and light probe with Unity
How it compares
Against the other 183 rated Udemy courses in Unity on CourseDuck:
- Rating4.5 out of 5higher than 48% of them
- Reviews154#129 of 184 by number of reviews
- Length13.8 hourslonger than 66% of them
- Last updatedMarch 2023more recently than 68% of them
Course Description
We will provide you with all the assets needed to create the game (including 3d models, audio), feel free to use these assets in your own games.
We will also discuss the concepts and advantages using Object-Oriented approach, such as Inheritance, and also discuss Editor Scripting heavily to create a custom inspector for ease of development. We will also delve into Entity State concept, where every entity instance state can be saved, so it will persist on each sessions, multiple save system with thumbnail on each entry base on the last screenshot, Unity Timeline feature for creating cut scenes and also we will learn about baking light for the scene.
Basic knowledge in Unity API C# is required.
Who is the target audience?
Anyone who wants to learn how to make gamesIndie game developersGame DevelopersGame enthusiastsUnity developersWho this course is for:
Intermediate Unity Developer.
Instructor Details
- 4.5 Rating
154 Reviews
Romi Fauzi
Romi Fauzi is a 3D Animator and also a Game Developerwith over 10years of experiences in the industry and has developed a couple games and apps on Playstore. Also has helped several hundreds game developer with his tutorial channel on youtube. Now is an independent game developer, Romi aims to help new game developers learn game development using Unity3D, Blender, 3dsmax &Substance Painter.
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Reviews
By Will Robinson on 12/20/2020
Yes, some words a little hard to understand, but exceptable.
By Roger Parker on 12/20/2020
Found it really interesting. I learnt a lot from the course. Excellent
By Lucas R Pinto on 12/13/2020
Excelent course! Excelent!
First 10 lessons and I am already satisfied with the course. Excelent programming decisions and techniques. The video resolution is a bit low but taking this apart, I can't complain. The content itself is really not just thinkless programming but actually well planned and somehow scalable.
Keep in mind that you will face some "not so begginer" topics like delegates, events, coroutines.
By Emily Mitchell on 11/5/2020
I like that this course has a lot of good intermediate/advanced material that is not commonly covered elsewhere. However, he does not really teach the material. In all but a few cases, he just runs though implementation of his design while the student scrambles to keep up with his typing. It would be better if at a minimum he presented the problem that he is going to solve in each step and explain his design before presenting the coding for his solution. And even better if he set up exercises for the student to think through a design before presenting his solution. Still if you are a confident, experienced programmer, you can keep up; use this class as a starting point design; and analyze his design choices in your own time.
By Michael on 9/5/2020
The instructor is great I feel like I am now able to begin to understand very complex work. Instructor is always incredibly supportive too.
By Romen Mochammad on 8/26/2020
Excellent course. Clear and easy to follow. Covering many topics.
By Arthur Peer on 7/3/2020
So far the course has been great.
By Juan Pablo Amorocho on 6/11/2020
It's a great tool to learn raycasthits with a point and click adventure game. It goes a bit too fast but its great.
By Jesse Dean Counts on 6/10/2020
I'm having a real hard time understanding the instructor because of his accent, also he doesn't really take the time to explain the code in detail. I kind of feel like that hurts the value when people like me pay for the course not only to build the game but understand more about Unity itself. ***Update*** I just want to add that throughout the videos what I said is true but the instructor himself is really patient & professional guy who has spent much time helping me through this. If you're thinking about giving it a shot, do it. You won't regret it, he's very helpful and made himself easily available to all of his students.
By Victor Bijl on 6/3/2020
I'm a polished amateur and this is great. Thanks for the course!
By Richard Brum on 5/17/2020
He sounds unprepared when presenting this information. His hurried pace, and occasional frantic click of a button or checkbox or some other part of the editor without warning the viewer, causes me to sometimes have to rewind and watch at a slower speed. Some parts were too fast to follow as a result. Overall, the material is great, it's just that the presentation could have used some polish and practice.
By Jeisson Rabaioli on 5/17/2020
tima explicao at o momento. O instrutor bem objetivo.
Quality Score
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Overall Score : 90 / 100








