Design and Build a Thrilling Rail Shooter Game in Unity (Udemy.com)
Learn to Build a Rail Shooter Game with Stunning Visual Effects and Engaging Gameplay using Unity
Created by: Romi Fauzi
Last updated December 2025
What you will learn
- Create a complete rail shooter game similar to Virtua Cop and House of the Dead using Unity
- Object Oriented Programming (Inheritance & Interface)
- Utilizing events for communication between scripts
- Scriptable object for creating custom weapon data
- Define a path for the camera movement
- Post processing usage to enhance the looks of the game
- Audio manager & mixer settings
How it compares
Against the other 183 rated Udemy courses in Unity on CourseDuck:
- Rating4.6 out of 5higher than 63% of them
- Reviews77#152 of 184 by number of reviews
- Length9.2 hoursshorter than 55% of them
- Last updatedDecember 2025more recently than 92% of them
Course Description
Updated and Tested on the Latest Unity 2022.3.62f2 LTS version!
Ready to learn how to create a thrilling rail shooter game that will keep players engaged for hours? Join us in this exciting course where we'll teach you how to create a game similar to Virtua Cop and House of the Dead series from scratch using Unity.
Throughout the course, you'll learn about object-oriented programming and gain a better understanding of Unity's C# API. We'll show you how to download all the assets you need for the project for free from the Unity asset store, and we'll provide links to these assets in the lectures.
But that's just the beginning. We'll delve into advanced concepts like Inheritance and Interface, Events for loose coupling, path trajectory for camera movement, and post-processing to enhance the visual appeal of your game.
This course is aimed at intermediate level students with a basic knowledge of Unity's C# API, but anyone who wants to learn how to make games is welcome to join. Whether you're an indie game developer, a seasoned pro, or just a game enthusiast looking to learn more about game development, this course is for you.
So why wait? Sign up now and learn how to create a rail shooter game that will have players coming back for more!
What they say about this course:
Andrew Newman - "Halfway through, and I've been really delighted to work along with this tutorial and have been seeing 1:1 consistency between what is being taught and what I'm able to create. Looking forward to finishing soon!"
Brian Cole - "Excellent course. Lots of new ideas and tips that you don't see in a beginner course e.g. extensions. I particularly like the very flexible way he implements the audio system."
Michael - "Excellent. Second course I have taken with the excellent instructor."
Instructor Details
- 4.6 Rating
77 Reviews
Romi Fauzi
Romi Fauzi is a 3D Animator and also a Game Developer with over 10 years of experiences in the industry and has developed a couple games and apps on Playstore. Also has helped several hundreds game developer with his tutorial channel on youtube. Now is an independent game developer, Romi aims to help new game developers learn game development using Unity3D, Blender, 3dsmax & Substance Painter.
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Unleash Your Creativity: Build Point & Click Game in Unity (2023)
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Reviews
By Stephen Lambert on 1/12/2026
Great course from start to finish. Had to manage a few workarounds but got there in the end. Thank you for providing this content, it is exactly what I have been looking for. Highly recommended to anyone who is interested in this genre.
By Playtolose __ on 4/11/2024
Overall good content, though the structure was a bit difficult to follow. At times diving deep into a single feature rather than generating a full 'game loop' and then iterating deeper.
By Kel on 11/29/2023
I'm currently completing a diploma in Game Design, 3D modeling and Animation. For our first semester we were required to design and build a shooting gallery game. Although we had in class lessons and online tutorials ( which I followed) I really enjoyed coding in real time along side Romi because every line of code was explained and then you get to see it working in your game. I found this teaching method very useful and Romi's style is very clear and the end result is extremely satisfying. I highly recommend this course.
By Toni Catino on 10/12/2023
This course was full of concepts I haven't come across yet in any other Unity game-dev tutorials I've followed, and some of them were quite challenging! But this course was exactly what I needed and has given me an excellent foundation to build from. Romi's attention to fixing bugs, adjusting to learner feedback, and commitment to answering course questions in a timely manner really made this somewhat-lengthy material a breeze to get through~
By Shawn on 7/5/2023
this was a really fun project to work on , even though it was very advance for me i was able to complete it with the easy to follow directions. the only improvement i could recommend is give instruction on adding a second level and have one resource package for all the sounds and sprites
By Sebastian Hidetoshi Miyashiro Ramos on 2/16/2023
I have really enjoyed this course, the whole process of creating this video game is very interesting; in addition to the fact that the teacher will always answer any questions you have and will help you solve any problem you have to progress in the course.
By 강혜민 on 6/15/2022
What I want is games like Time Crisis and House of the Dead, and I'm enjoying watching and learning. P.S: If there was a game like Time Crisis, I would have fun learning to hide and shoot system.
By Andrew Newman on 6/8/2021
Halfway through, and I've been really delighted to work along with this tutorial and have been seeing 1:1 consistency between what is being taught and what I'm able to create. Looking forward to finishing soon!
By kendrick Dwayne Paesch on 12/9/2020
everything is great he has a copy of scripts just in case your having trouble and in currently on the Unity 2020 version and havent gotten any stuck issues , great course, i'm very motivated on this
By Benjamin Karnow on 11/17/2020
It's great! The overall procedure and flow is solid. For people that haven't previously had a career or hobby in programming, some of the idioms used raised my eyebrows - I don't personally see the reason for using a ternary operator when an if statement is simpler to debug, for example. For people less familiar with C#, some of its strictures could benefit from explanation, like why "if (objectName)" isn't the same as "if (objectName != null)". It would also be nice if the author suggested some popular games of this genre for students to analyze and mine for mechanics and ideas.
Quality Score
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Overall Score : 92 / 100








