Design Patterns in C# and .NET (Udemy.com)

Discover the modern implementation of design patterns with C# and .NET

Created by: Dmitri Nesteruk

Produced in 2021

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What you will learn

  • Recognize and apply design patterns
  • Refactor existing designs to use design patterns
  • Reason about applicability and usability of design patterns

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Quality Score

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Overall Score : 86 / 100

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Course Description

Course Overview
This course provides a comprehensive overview of Design Patterns in C# and .NET from a practical perspective. This course in particular covers patterns with the use of:
  • The latest versions of C# and the .NET framework
  • Use of modern programming approaches: dependency injection, reactive programming and more
  • Use of modern developer tools such as ReSharper
  • Discussions of pattern variations and alternative approaches
This course provides an overview of all the Gang of Four (GoF) design patterns as outlined in their seminal book, together with modern-day variations, adjustments, discussions of intrinsic use of patterns in the language.
What are Design Patterns?
Design Patterns are reusable solutions to common programming problems. They were popularized with the 1994 book Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, John Vlissides, Ralph Johnson and Richard Helm (who are commonly known as a Gang of Four, hence the GoF acronym).
The original book was written using C++ and Smalltalk as examples, but since then, design patterns have been adapted to every programming language imaginable: C#, Java, PHP and even programming languages that aren't strictly object-oriented, such as JavaScript.
The appeal of design patterns is immortal: we see them in libraries, some of them are intrinsic in programming languages, and you probably use them on a daily basis even if you don't realize they are there.
What Patterns Does This Course Cover?
This course covers all the GoF design patterns. In fact, here's the full list of what is covered:
  • SOLID Design Principles: Single Responsibility Principle, Open-Closed Principle, Liskov Substitution Principle, Interface Segregation Principle and Dependency Inversion Principle
  • Creational Design Patterns: Builder, Factories (Factory Method and Abstract Factory), Prototype and Singleton
  • Structrural Design Patterns: Adapter, Bridge, Composite, Decorator, Faade, Flyweight and Proxy
  • Behavioral Design Patterns: Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Null Object, Observer, State, Strategy, Template Method and Visitor
Who Is the Course For?
This course is for .NET/C# developers who want to see not just textbook examples of design patterns, but also the different variations and tricks that can be applied to implement design patterns in a modern way. For example, the introduction of the DLR allows us to use an ImpromptuObject, so that our DynamicObject exposes any interface we desire. This allows for dynamic programming, and many design patterns are presented in terms of their static and DLR-based variations.

Presentation Style
This course is presented as a (very large) series of live demonstrations being done in Microsoft Visual Studio. Most demos are single-file, so you can download the file attached to the lesson and run it in Visual Studio, Visual Studio Code, Rider or another IDE of your choice.

This course does not use UML class diagrams; all of demos are live coding. I use Visual Studio, various NuGet packages, R# unit test runner and even dotMemoryUnit.

Who this course is for:
  • Beginner and experienced developers
  • Anyone interested in design patterns

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Instructor Details

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Dmitri Nesteruk is a quant, developer, book author and course author. His interests lie in software development and integration practices in the areas of computation, quantitative finance and algorithmic trading. His technological interests include C#, F# and C++ programming as well high-performance computing using technologies such as CUDA and FPGAs. He has been a C# MVP since 2009.
Dmitri is a graduate of University of Southampton (B.Sc. Computer Science) where he currently holds a position as a Visiting Researcher. He is an author of dozens of courses on Pluralsight, Udemy and elsewhere, covering a wide range of topics including programming, finance and mathematics.

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Reviews

4.3

409 total reviews

5 star 4 star 3 star 2 star 1 star
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By Ramazan Karademir on 11/14/2020

yes

By Chetan Motiwale on 11/7/2020

Good

By Subrat Hota on 11/7/2020

good presentation

By Pradip Koli on 11/7/2020

I am looking for an in-depth design pattern explanation and as well as examples. The start is very good and the instructor is quite well to example the terms in a very simple and straightforward way. I am curious about the next sections and lectures.

By Antonio CM Morelli on 11/7/2020

Comprehensive concepts

By Vadzim Zylevich on 11/1/2020

Really nice course with a bunch of tricks of the trade for real-life applications.

By Diogo Soares on 10/20/2020

The examples isn't so good or practices, however there are much content.

By Marcin Lewandowski on 10/20/2020

The course is really rich and covers most of the topic that I expected to learn here. I can really recommend this to all C# programmers, no matter how big their experience is. One small downside of the course is that some of the examples are way too complicated and sometimes it just gets boring because of that,

By Sergio Matteoda on 10/13/2020

Great course...

By Enoque Borges de Andrade Neto on 10/7/2020

Best training for this purpose Ive ever seen thus far. Start implementing as We could do without noticing it and then, identifies and redo it using the pattern as well, keeping the (bad) way so you can compare the before and after, what in my case, makes me better understand the main point.

By Jorge Serrano on 10/6/2020

It was an amazing experience

By Brian Zito on 10/4/2020

An advanced course by a clear expert.