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Game Asset Creation With Houdini (Udemy.com)

Season 2.5

Created by: Richard Banks

Last updated February 2019

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What you will learn

  • Learn to create a series of procedural game assets in Houdini

How it compares

Against the other 43 rated Udemy courses in Houdini on CourseDuck:

  • Rating4.7 out of 5higher than 69% of them
  • Reviews210#15 of 44 by number of reviews
  • Length6.6 hourslonger than 51% of them
  • Last updatedFebruary 2019earlier than 79% of them

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Course Description

Learn to create a series of procedural game ready assets in Houdini. This quirky selection of assets is supplementary to Game Asset Creation Season 02 available here on Udemy to create a library of procedural game assets to make varied level / world generation quick and fun. Think of this collection as the 'deleted scenes' of Season 02!


This course assumes a basic understanding of the core Houdini workflow (ideally you would have completed Game Asset Creation with Houdini Season 02 - although not essential). Assets provided include completed Digital Assets and texture maps, and every step is covered in detail.


In combination with my other courses you will have a procedural library of game ready environment assets ready to deploy in Unity with parametric control creating a near infinite variety using Houdini and Houdini Engine.


Think Procedural!

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Instructor Details

Richard Banks

Hi I'm Richard, 


I'm a Lecturer in Games Technical Art and an Independent Game Developer. I've been a Houdini user since version 9 and I'm always keen to share it's power and unique workflow with anyone who is interested! Also a big fan of Unity, Unreal, Maya and Substance Designer

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Reviews

4.7

210 ratings on Udemy

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By Hamilton McCulloch on 10/15/2020

Understood what was being taught using a good variety of nodes to achieve assets, especially vex and material UV manipulation methods. It is a good match for me.

By Rishi Patkar on 5/27/2020

Learnt a lot from this! Highly Recommended. Very beginner friendly!

By 逸機 前嶋 on 4/23/2020

各ノードの意義が丁寧に解説されているため、講義で学んだことがどのようにオリジナル作品の制作に活かせるかがイメージしやすい。

By Kieran Latham on 4/11/2020

I felt it was a good supplementary course to the digital assets course i am doing in the meantime, however, notice similar issues in that version differences lead to additional work rectifying issues. And sometimes cerain tasks or nodes needed to be replayed or played with to fully understand them, or they might work differently to how they appear to on the video, which added time. I am enjoying the additional digital tools to apply to the main courses and improve the work i am outputitng and still considering whether to spend the $279 needed to be able to complete the main course, as you cannot use non commercial assets with houdini engine

By Clem White on 6/24/2019

Great course for reinforcing and building on techniques learning the previous Game Assets course.

By Emmanuel Serratrice on 4/13/2019

J'attends d'en savoir plus.

By Stanislav Yakymenko on 4/9/2019

A lot of smart ways to solve the problems. Easy to follow!

By EunHo Lee on 3/3/2019

So Amazing tuto! Thx, Richard Banks. :)

By Aaina on 3/2/2019

yes! i can't wait to learn!

By Tanen Andrews on 2/26/2019

This course is an example of what instructional videos are suppose to be. Richard brings in the basic mechanics first and works up to the glamorous final look of the asset, all while mentioning all the different variations that are possible. I have watched hundreds of tutorials, picking up different perspectives and most of time being lost because the teacher wants to be too technical. Technical is great, but if you are going to be a teacher you have to teach first to build up the student's confidence to comprehend the content and Richard does this, with repetitive explanations on how he accomplished a specific task through the assets production process. Richard is the students champion, at-least in my personal experience, since I have taken all of his courses. Great job.

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Overall Score : 94 / 100