Learn Maya 2017 for Game Development (Udemy.com)
Learn the basics of one of the industry's most powerful 3d modeling and animation softwares for games and film!
Created by: 3dmotive LLC
Last updated April 2017
What you will learn
- Navigate through the Maya UI and core interface features
- Use polygonal modeling and UV mapping for games with Maya
- Use and understand Maya character rigging and animation tools
How it compares
Against the other 545 rated Udemy courses in 3D Modeling on CourseDuck:
- Rating4.3 out of 5higher than 15% of them
- Reviews58#506 of 546 by number of reviews
- Length6 hoursshorter than 49% of them
- Last updatedApril 2017earlier than 91% of them
Course Description
In this course, you will be receiving a comprehensive introduction to Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will take us through the different aspects of Maya's organizational tools. For the modelling pipeline, we will be covering polygonal modeling, texturing, and UV mapping as we get our feet wet with some of these introductory-level tools. Next, we will dive right into some of the tech art and animation tools as we discuss various topics related to both character rigging and animation. And to put a final touch on the basics, we will then give an overview on the rendering within Maya. From there, we will move on to some of the more advanced and newer features of Maya 2017. This section will include the Arnold rendered, the new blendshape editing tools, the PSD system, and the Time Editor. whether you are just starting in computer animation or a veteran that wants to review the latest tools available, this course has something for you!
More about the Instructor:
Chad Robert Morgan used his veteran’s benefits he earned from his tour in the US Navy to go to Sonoma State University where he earned his bachelors degree in Computer Science. He got his first job in the industry right after graduation with LucasArts where he learned how to rig characters in SoftImage and Maya, as well as how to apply his programming knowledge with MEL. Chad has worked in both film and games for nearly 20 years. Currently he runs his own company, Spectral Ink Productions, which published its first mobile game The Last Rite – Endless Nightmare, as well as working with University of California Irvine on an educational game. Chad also works for Whitemoon Dreams, the makers of WarMachine:Tactics.
Instructor Details
- 4.3 Rating
58 Reviews
3dmotive LLC
3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!
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Reviews
By Aelig Le Henaff on 2/6/2019
missing the very first basics, before explaining everything he should explain first how the interface works, how to move around in the 3d software, and such, before going straight in with hard theory
By Leja Pelc on 5/13/2018
I like the technical explanation of nodes, attributes and generally what makes Maya tick, but I dislike that there is no short cut display in the video when he uses them. It's not hard for me to realize what he's clicking, but I imagine some are left a bit confused. Otherwise, I find the course OK at this point (at the start of section 2).
By Bryan D on 3/27/2018
The only course I have done on maya that explains the fundamental mechanics that make the software work.
By Jayce Diaz on 1/3/2018
I haven't touched Maya in years. So far, I've completed up to the modeling videos in this course and I'm very impressed with the way the instructor takes the time to explain things. I haven't gotten lost yet :-)
By Ryan Shetley on 10/29/2017
The tips and basic outline of tools provided are very helpful in getting me started on my own exploration. Furthermore, what I really liked was when there were issues with the model, he explained multiple ways to fix the problem.
By Lex Villines on 9/30/2017
Can't give five stars until I complete this course but so far so good.
By André Abate Biral on 8/18/2017
Because it met our expectations of the course
By Felipe Lima D'Angelo on 8/6/2017
curso bom pra quem esta no começo do maya, para quem já tem algum conhecimento não vale a pena. personagem e UV muito fracos, sem detalhe algum!
By Luca Chiesa on 7/17/2017
The course is really impressive, the author explain parts, like the node editor, how to parent objects through nodes and the sculpting tools, that other authors don't explain. i'm now at UV's and I'm really enjoying it, the best i found on maya 2017, thank you very much!
By Tevin Pannell on 5/3/2017
Most tutorials I have found don't go nearly as in depth as this one does. I really like to understand what is happening in the background.
Quality Score
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Overall Score : 86 / 100












