Model and Texture a Stylized Dungeon for Games (Udemy.com)
Learn the skills to create amazing models and textures to build a stylized environment from start to finish!
Created by: 3dmotive LLC
Last updated September 2016
What you will learn
- Model and sculpt stylized assets for games
- Define and paint stylized materials like metal, stone, and wood
- Sculpt and bake normal maps from a high poly asset down to a low poly object
- Create Tileable textures using ZBrush and Photoshop
How it compares
Against the other 281 rated Udemy courses in Game Development Fundamentals on CourseDuck:
- Rating4.7 out of 5higher than 69% of them
- Reviews483#75 of 282 by number of reviews
- Length6.7 hoursshorter than 53% of them
- Last updatedSeptember 2016earlier than 96% of them
Course Description
In this course we will be going through the process of creating a small stylized dungeon environment from the blockout stage to the final presentation. I will be guiding you through the process of modeling the low poly assets and show you different techniques of UVing. We will then take our assets into ZBrush where I will be showing how to define all the materials that you will find in this environment. We will use some of the ZBrush sculpts to render tiling texture flats that we can composite in Photoshop. I will thenbe guiding you through the process of painting the textures for a few assets so you can reproduce this process for the remaining models. Finally, we are going to set up a scene in Marmoset for the final presentation. By the end of this course,you should be able to create and understand the workflow that I use to create stylized environments like this one.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Tobias Koepp isan accomplishedenvironment artist in the games industry. He started his career as a student in the Netherlands where he had the chance to work as an intern at Guerilla Games for about half a year. He is now currently working on his first full-time job as a 3D artist at an outsourcing studio in Spain. Ive always been fascinated by hand painted and stylized art and work hard to turn this passion into a job.
Who this course is for:
This course is for students that have a basic understanding of modeling, sculpting, and texturing that want to bring their stylized workflow to the next level. Its also meant for those who have only purely painted their textures without using any normal map baking and will introduce this to their workflow.
This course is not for people who expect a realistic-styled approach to the creation of an environment, as this will not be covered in this course.
Instructor Details
- 4.7 Rating
483 Reviews
3dmotive LLC
3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!
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Reviews
By Vitor Saito on 6/23/2020
The course is very good but there are big cuts in the recording. For example, the carpet didn't even show how to make a carpet texture. But for those who want to start in styling it is a good start.
By Agnes Nadzieja on 6/11/2020
This course is extremely interesting, but poorly presented. It could be massively improved by slowing down a bit, providing on-screen button presses, avoiding 'cuts' in the video that completely confuse the end user, and spending a bit more time ensuring the user has the same setup as you (in terms of Maya settings).
By Jake Sherlock on 4/17/2020
A good introduction to environments, but the instructor sometimes doesn't explain what he has done and presents little theory- A good follow along for someone who is familiar with modelling but wishes to enhance their skills.
By Manuel Vitale on 3/15/2020
I highly recommend this course, this guy explains step by step everything you need to know for doing Stylize props, create tilemaps, texturize and much more!
By Toby Fogarty on 11/11/2019
Very clear instructions / descriptions as the blockout is being constructed.
By Josias Menzel on 10/11/2019
Easy to follow, calm and concise voice with a good quality of articulation. Audio and visual quality is fantastic.
By Trn Tun on 9/13/2019
Great, the course helped me a lot.
By Carlos Valdespino on 5/18/2019
Muy buenas y completas las clases hasta ahora.
By Jane Stolyarova on 5/18/2019
The instructor is good at walking you through the process slowly, which is nice. Very good speaking voice. I wish he talked about which shortcuts and keybinds he uses more. I've had to google a few of them. One of the videos is out of order, which is confusing. You're expected to do a lot of the work on your own after he hows you how to do the major models. But for the smaller set pieces, you're completely on your own. I wish there was a little more guidance on that, since a lot of this is really beginner focused.
By maneesha maddineni on 5/9/2019
Good Explaination about every technique.If possible could you share the alpha map of carpet it's a bit confusing how to create holes.Thank you for the great course.
By Kevin Tom on 4/27/2019
Great use of primitives to bring out interesting silhouettes and shapes
By Steven Pascoe on 2/10/2019
GREAT course well explained
Quality Score
No CourseDuck member has rated this course yet. Taken it? Give each part a thumbs up or down.
Overall Score : 94 / 100












