Learn to Code in Game Maker Language (Udemy.com)
Learn the basics of game development in GML.
Created by: Nicholas Cohran
Produced in 2015
What you will learn
- Learn to understand and write GML code
- Learn how to create a maze game
- Apply knowledge to other programming languages
Quality Score
Overall Score : 88 / 100
Course Description
Learn and Master Core Programming Concepts With GML.
Types and OperatorsLoops and ConditionalsFunctions and Return ValuesObjects and InstancesA Powerful Tool to Create Amazing GamesWe'll learn about the essentials of programming. By using GameMaker: Studio, we can take what you're learning and immediately apply it to actual games. You will also get a glimpse of the structure of video games.
GameMaker: Studio is a powerful and growing tool that is breaking its way into professional development. Developers often use GameMaker: Studio to quickly prototype and create games that don't require the power of other languages, like C++, Java, and C#. Hotline Miami, Spelunky, TowerFall Ascension, and Gunpoint are only a few examples of the great games that can be created with GameMaker: Studio.
Content OverviewWhile designing this course, I kept absolute beginners in mind. When you begin this course, you will be taken from the very basics and work your way up to the more complex concepts. There will be several quizzes along the way to test your knowledge of the concepts you are learning.
By the end of the course, you will understand core programming concepts, how to create games in GameMaker: Studio, and you will have a cool maze game that you can show off to your friends and family.
Who this course is for:
Anyone who wants to easily create gamesBeginner programmers who want a friendly environment to learn in
Instructor Details
- 4.4 Rating
33 Reviews
Nicholas Cohran
My name is Nicholas Cohran. I am an indie game developer. I've always had a passion for video games, and I became interested in programming at eight years old. Since then, I have learnt many programming languages, from GML to C. In 2011, I started a YouTube channel where I would upload tutorials on creating specific things in GameMaker. This became more popular than I had expected, gaining over 500 subscribers and several Twitter followers.
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