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Realtime Backend System Design with WebSockets (Udemy.com)

Advanced WebSockets internals for Building scalable Real-Time bidirectional gaming and chatting backends

Created by: Hussein Nasser

Last updated September 2025

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What you will learn

  • System Design for Real-Time backend scaling
  • The Internals of WebSockets
  • How WebSockets Work
  • WebSockets on Secure TLS
  • Scaling WebSockets with Layer 4 Proxying
  • Scaling WebSockets with Layer 7 Proxying
  • WebSockets on HTTP/2 and HTTP/3
  • Building a Real-time Group Chatting App (IO Intensive)
  • Building a Real-time Game App (CPU Intensive)

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Overall Score : 84 / 100

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Course Description

Engineering efficient and scalable backends is such an enjoyable design activity. Understanding the frontend workflows, designing the APIs, picking the right protocols and databases for the task, and determining the communication patterns—whether the workload is CPU- or I/O-intensive—are all part of the fun.

However, what’s truly more challenging is designing real-time backend applications that support unfettered and ad-hoc bidirectional communication. The workloads of gaming, chatting, and even mission-critical real-time applications are unique in that they require a “push” nature to function effectively.

I spent a few months designing this course, and I chose the WebSockets protocol as the foundation for this work. WebSockets is by far the most widely available bidirectional protocol, supported across all clients—from browsers and command-line apps to runtimes like Node and Bun, and even other languages like C and Go.

While there is the newer WebTransport protocol, it isn’t yet as widely supported or battle-tested as WebSockets. Perhaps I’ll refresh this course in a few years when WebTransport matures.

This course is divided into three main sections:

1. WebSockets Internals – A deep dive into the inner workings of the protocol: the handshake, keepalive mechanisms, frame headers, and how it behaves over TLS. We’ll also discuss limitations—because I believe understanding limitations helps us build better applications. Each lecture will include a coding session and a quiz at the end of the section.

2. Scaling WebSockets – Taking your WebSocket knowledge to the maximum: how to scale this protocol over HTTP/1.1, HTTP/2, and HTTP/3. We’ll cover implementation with proxies in both stream mode (Layer 4) and application mode (Layer 7), along with their pros and cons. Each lecture will include a coding session and a quiz at the end of the section.

3. Building Real-Time System Designs – Putting everything into practice by designing two systems: an I/O-intensive chat system and a CPU-intensive game. I’ll propose multiple designs for each and choose one to implement.


Prerequisite: Fundamentals of Backend Engineering.

I hope you enjoy the course.

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Instructor Details

Hussein Nasser

Early in my career 20 years ago I built database applications without fully grasping their inner mechanics. Facing performance issues, racing conditions bug and even corruption often left me helpless.


I resolved to truly understand the workings of database systems, ensuring I knew every query from my app and its execution in the db and what I choose to make as a transaction and what I make into an atomic query.


From that day I have fascinated by pursuing deep understanding of what is happening behind the scenes in software. If you follow me here you would see deep dive posts about backend, databases and operating systems.


If you enjoy pursing the internals, I think you may like my courses.

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Reviews

4.2

190 ratings on Udemy

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By Soju Thomas on 8/13/2026

Hussain,if you ever feel like you don't have the patience to explain a concept briefly better don't mention about it. this has an impact on learning experience as it is little less enjoyable. overall its average. but can be better

By Omar Fityan on 4/25/2026

Nothing Hussein teaches is short of excellent. I really do admire this man, as a person and a professional.

By Shivam Mittal on 3/30/2026

The foundation is fantastic , really understadn why required webSockets , behind the scenes of tcp and webSockets how data sent in both connections very informative session

By Harry Adel on 3/14/2026

This whole course could've been summed up in a video or two at most. Nasser's style relies on improvisation a lot which leads to lots of needless exposition and wasted time. Nasser's course ratings tend to be pretty positive and I've fell into the trap. I don't wish the same for others.

By Markus Lommer on 12/12/2025

Great course, nice and clear examples ! Thnx, Hussein !

By Saranya Maity on 11/10/2025

excellent theory explanations & design discussions. I was excited about the last project of the game, and ohh man it disappointed me so bad. a proper code explanation and deploying the game with a level 7 load balancer, was what I was expecting. I love theory plus good practicals , if theres any other course which covers this fundamental of deployment of this kind of distributed system + teach how to test a distributed system like this locally to make sure, when it goes to production its in perfect condition. Thank you for the course.

By Chandler Pan on 10/24/2025

Really nice lecture give a lot of useful background to beginners not form the network engineering.

By Salvatore Olivieri on 10/21/2025

Hussein is my teacher. I learned so much from him! It's also incredible be exposed to these informations looking at him with his big passion. Thank you so much!

By Rohitkumar Chouhan on 9/28/2025

Yes it was a really good course and I enjoyed it a lot. Husssein you are a great teacher :) And I have a humble request from you, can we please have such in depth course for WebRTC?

By John Hite on 8/22/2025

Hussein Nasser's courses are entertaining, engaging, and highly technical, although not outside the understanding of mere mortals like myself. A+

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