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UI/UX Design for Augmented & Virtual Reality - English (Udemy.com)

Become Augmented & Virtual Reality UI/UX designer - English

Created by: Kritika Sharma

Last updated September 2021

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What you will learn

  • Become a UI/UX designer for Augmented Reality & Virtual Reality
  • You’ll create realistic Augmented Reality prototype complete with interactions
  • You will be able to add AR/VR UX designer to your CV
  • Fundamentals of augmented reality
  • Learn how to develop quick wireframes
  • Types of AR & VR
  • UX processes for AR & VR
  • User testing and research methods
  • Tools & devices used in AR & VR
  • 30 seconds of storytelling
  • Learn about presence, agency and affordance
  • Understand degree of control
  • Field of view for different devices
  • Understand gesture, gaze and voice control
  • Create an user interface for augmented Reality
  • Learn about challenges of 3D Interaction design

How it compares

Against the other 281 rated Udemy courses in Game Development Fundamentals on CourseDuck:

  • Rating4.0 out of 5higher than 5% of them
  • Reviews460#76 of 282 by number of reviews
  • Length2.5 hoursshorter than 87% of them
  • Last updatedSeptember 2021earlier than 69% of them

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Course Description

Are you keen to get into the world of AR/VR UX Design, but you don't know where to start?

This Course will allow you to add AR/VR UX designer to your CV & start getting paid for new skills. AR/VR Designing is one of the highest-paying jobs.

Hi! My name is Kritika Sharma and I'm an AR/VR UX designer. I'm here to help to get started with AR/VR UX Design efficiently and comprehensively. This course offers a nice amalgamation of Practical and theoretical knowledge for designing high quality & functional prototypes with examples from SpaceX, Disney, Oculus, Microsoft and Apple.

By the end of this course, you will be able to produce practical and effective User Experience (UX) and User Interface (UI) designs for Augmented and Virtual reality using Adobe Photoshop & Adobe Aero.

along with:

  • Fundamentals and types of AR/VR

  • UX processes for AR/VR

  • Imagineering

  • Why 30 seconds of storytelling is so important?

  • Tools & devices

  • Field of view for AR/VR

  • Presence, agency and affordance

  • Degree of control

  • The difference in Designing for 2D & 3D interfaces

  • Gesture, gaze and voice control

  • User testing & research methods

  • Getting familiar with AR UIs.

  • Challenges of 3D interaction design

Why choose this Course?

There is no other course available online that provides practical & theoretical knowledge on how to get started with UX Design for AR/VR, In this course, you will learn step by step process for making an Augmented Reality Prototype. My experience as an AR/VR UX Designer didn't start with a course, I had to dig a lot because the information was scattered so I don't want you to waste any more of your time and provide you with an organised lesson plan for everything you need to get started with. In this course, we are not going to rush and design a quick cool design but start with basics first. I am going to show you a real project I worked on and we will be making it again together.

You can work and create an AR prototype along with me or after the course, it is totally up to you. You can complete this course at your time and at your own pace. This will help develop your skills and will give you something for your portfolio.

It is now time to upgrade your skills.

Reviews from others

"Short, Practical and very useful course. This course has everything for a beginner, this course gave me a kick start. I literally got frustrated with the amount of overwhelming knowledge there is on the internet but thank god that I found this course which has everything organised in a lesson plan making it totally simple to understand." - Vidit Arora

"Kritika was a very good teacher articulate with steady speed, the videos were to the point and very informative." - Diksha Jain

"Amazing course, a lot of content gets covered with interesting videos and images making it easy to understand as terms of AR/VR are pretty hard. I also like the way Kritika teaches, good job!." - Jatin Agarwal

Sign up for this course and you can start right away!


Language

English


Suggested playback speed 1.25

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Instructor Details

Kritika Sharma

Hi! I'm Kritika and I am an AR/VR UX Designer. It all started with the curiosity to learn about AR/VR, but I realised that this was more than that. I went to a Design School and studied Design at the National Institute of Fashion Technology, New Delhi. After working in the field of UX Design I began to understand the importance of designing for niche, AR/VR being this amazing technology caught my attention.

After learning and curating knowledge about how to design for AR/VR from many different places I started creating AR explorations and projects which got a lot of attention on Linkedin.

I soon was aware that a large number of people wants to learn this, so here I am with everything I have to offer. This course will help to get you started with "How to Design for AR/VR". This course is a nice amalgamation of practical and theory knowledge making it an efficient way to learn. this learning will be extremely valuable to you.

Come hang out with me in the class!

I hope you like my course and make something interesting, and if you do, please do tag me I would love to take a look.


" DESIGN, when it works, is almost invisible and goes mostly unnoticed. When the DESIGN doesn't work, everyone sees it "

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Reviews

4.0

460 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By Semetrius Davis on 8/19/2024

Again, very informative. Unfortunately, if you do not have Adobe Photoshop you cannot follow along. There are different costs here in the US, discounts are given to instructors and students though, if you can prove that you are either.

By Dhananjay Mukerji on 8/18/2024

This is a great course for me as I dive into learning about XR. I found the practical part very interesting with PS + Aero workflow. I had some ideas earlier but didn't know how I could implement them. Now I'm confident about trying it out through similar workflows shared by Kritika. The videos shared inside the course like Batman and the Disney one were quite insightful for learning about real-world applications. Thanks for creating such high-quality course content. I highly recommend it!

By Aimee Dolores Yeda NEYA on 1/12/2024

The course focused more on AR than VR, which was different from what I expected. I was hoping to learn some new information that was not easily available on the web or in books. I think the course could be improved by adding more insights and depth to the topics. The content was very basic and did not challenge me enough.

By Anna F on 11/30/2023

The course is good for beginners who want to explore basics of graphic, UX/UI and AR design. If you have more knowledge in it, it might not be that interesting. I didn't really learn anything new, but it was still interesting to see the workflow of others. Personally, I expected more new information in AR and VR.

By Ishmam Bin Saeid on 10/26/2023

If there were more examples used to demonstrate XR/MR/AR/VR then I think it could have been much better to understand. Also while designing the ui in photoshop if there were more guidance regarding the typography or which font size is best used for AR interfaces then I believe it would have been much more helpful. But overall this course provides basic knowledge and tools for designing AR interfaces.

By Ashwani Kottapalli on 8/1/2023

The best UI/UX course out there for XR Designers/Developers/Enthusiasts to learn about the core concepts of UI&UX for XR/AR/VR/MR. Would highly recommend it! :) Also, ends with us making our own AR Application, from ideation to prototyping which helped, not only learning and practically applying the entire workflow but also added a great project on my resume!

By Harsh Chauhan on 5/10/2022

Honestly, I wasn't expecting much because even today on the internet there are lot of buzz around it and merely any practical things available on which you can do your hands-on. The way, the instructor has explained the course is really insightful. Definitely, it's not a detailed course. But a really good starter pack to dive deep into the future and start with the basics.

By Vinayak on 2/19/2022

I was expecting a detailed in-depth understanding regarding the UX and consideration behind the choices that a designer needs to take while working in 3D space which was covered somewhat in first few chapters. Majority of the time consumed in this course is teaching about UI development(photoshop) and Adobe Aero.

By C. Petrona Stewart on 1/16/2022

This course was a great introduction to VR/AR with a UI + UX perspective. I hope the instructor creates follow up courses as it would be great to understand the processes of intermediate to more complicated AR and VR designs.

By Prashant Chaudhary on 9/20/2021

This course is very interesting. The instructor is highly knowledgeable and has done a lot of research. She speaks very softly and clearly in a way that the students understands all the concepts. She is one of the best instructor I have ever seen!

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Overall Score : 80 / 100