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Course Description

Mobile augmented reality (AR) is currently the most popular and pervasive form of AR in the market. The applications of AR for the architecture, engineering, and construction (AEC) industries have already started to prove themselves indispensable. In this course, learn how to use the Unity game engine to create an AR mobile application for iOS or Android to view and interact with a 3D model in the real world. As a bonus, instructor Roger Miller also looks at working with the PiXYZ Unity plugin to help get CAD and BIM data into Unity.

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Instructor Details

Roger Miller

Roger Miller is the owner and principal engineer at Collective Mass, a Unity studio based in Bend, Oregon.

Roger has been programming professionally for over 20 years, with more than 10 of those years in the game industry. Software development is part of his DNA, from the business to the final product to the challenge of solving hard problems. He has added value on four continents, led teams, and switched core competencies at least four times.

Roger is also a huge fan of the Unity game engine. He is a certified Unity developer, has spoken at Unity Unite and runs the official Unity user group in Bend, OR.

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