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Unity Tutorial: Asteroids 3D (Udemy.com)

Learn how to create an Asteroids 3D Spacer Shooter Game in Unity.

Created by: Octo Man

Last updated July 2018

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What you will learn

  • You will have a complete Game like the Asteroids in 3D like in the 1970's.
  • You will learn basic coding in C#. (coroutines, enum, transforms, keyboard inputs....)

How it compares

Against the other 183 rated Udemy courses in Unity on CourseDuck:

  • Rating4.7 out of 5higher than 80% of them
  • Reviews33#172 of 184 by number of reviews
  • Length3.5 hoursshorter than 81% of them
  • Last updatedJuly 2018earlier than 83% of them

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Course Description

In this Unity Video Course you will learn how to create your own Asteroids 3D Space Shooter Top Down Game using the Unity Game Engine. For the functionality we write C# Code in Monodevelop.
Unity
  • You will learn to create the complete process in Unity and setup everything needed
  • I will show you how you can setup the playfield and organize the Hierarchy.
  • We use the Canvas System for Grafics or Score later which requires Unity 4.6+
C#
  • We will put in functionality with scripts using Monodevelop and C# (you can also use Visual Studio)
  • We will implement Keyboard inputs for steering the ship
  • We will create a "wrapping" system to keep all asteroids in play
  • We will create simple AI for the Ufo enemy
As a result of this course you will have a finished Space Shooter Game based on Asteroids. In the end you can change all 3D Models to your own and optimize all to create a Shooter like that in any style you like.
Level: Intermediate
Video Course Length: ~3hours
Unity Version required: 4.6+Who this course is for:
  • Beginners in Unity which are interested into making games.
  • If you want to get at least any Game done you can start here.

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Instructor Details

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I am OctoMan and I have a passion for games. I started to create small projects using Game Maker but now I make games and small apps using the latest and greatest of Unity3D. Unity3D has it all and with my help,
you can make 2D and 3D games too!

A little about me:
I've always wanted to be an art teacher. So I became a certified 3D Artist. At first I spent my time creating 3D objects but then in 2004 I evolved into a Game Creator with the art skills to back it up. My goals have changed. I not only want to be a game teacher, I want to be
your game teacher
.
Usually i create tutorials on Youtube for free or requested patreon tutorials.
I create videos about Unity since 2015.

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Reviews

4.7

33 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

Good stuff ?

The instruction was given at a good pace; not too slow and repetitive, but not so fast that the information couldn't be absorbed. Not as much use of the pause button as some tutorials. The student is encouraged to try your own personally pleasing preferences when available which leads to some exploration, some breakage and learning to fix things. I made my own assets for the tutorial, so it was really exciting to see the game come to life.

This course gives a good foundation. I'm ready to learn more by diving into the Scripting API to get more familiar with Unity and do more tutorials. Thank you!

The process was mostly well explained, easy to follow, and suitable for beginners. However, sometimes the captions were different from the lecture. Also, on some specific functions the instructor doesn't seem to thoroughly establish what goal he wants to achieve and how he will get there by using that specific function. Otherwise though, excellence tutorial series. I recommend this to all Unity beginners.

I would like to thank my lecturer for this project, without this tutorial, I wouldn't get to make this game.

very good course - the instructors walks you through every step thoroughly and you have a very good working Asteroids game at the end. This is the second course I've taken from this instructor and would definitely take more.

By Oscar Gonzalez on a year ago

Good stuff ?

By Bill Davis on 10 months ago

The instruction was given at a good pace; not too slow and repetitive, but not so fast that the information couldn't be absorbed. Not as much use of the pause button as some tutorials. The student is encouraged to try your own personally pleasing preferences when available which leads to some exploration, some breakage and learning to fix things. I made my own assets for the tutorial, so it was really exciting to see the game come to life.

This course gives a good foundation. I'm ready to learn more by diving into the Scripting API to get more familiar with Unity and do more tutorials. Thank you!

By Hisham Bhatti on 4 months ago

The process was mostly well explained, easy to follow, and suitable for beginners. However, sometimes the captions were different from the lecture. Also, on some specific functions the instructor doesn't seem to thoroughly establish what goal he wants to achieve and how he will get there by using that specific function. Otherwise though, excellence tutorial series. I recommend this to all Unity beginners.

By Ak Md Akmal Muazzam on 3 months ago

I would like to thank my lecturer for this project, without this tutorial, I wouldn't get to make this game.

By Vince L on 2 weeks ago

very good course - the instructors walks you through every step thoroughly and you have a very good working Asteroids game at the end. This is the second course I've taken from this instructor and would definitely take more.

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Quality Score

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Overall Score : 94 / 100