Unreal Engine 5 : All in one UE5 master Blueprint (Udemy.com)
learn unreal engine 5 from very basic stuff to niagara to control rig to AI to animation
Created by: Unreal magic
Last updated August 2024
What you will learn
- Niagara System
- Materials
- Animations
- Blueprint
- AI
- User interfaces
- Landscape
- Enviroment
Quality Score
No CourseDuck member has rated this course yet. Taken it? Give each part a thumbs up or down.
Overall Score : 88 / 100
Course Description
01. we start from very basic stuff like:
1. Downloading and installing unreal engine 5
2. Create different kind of project
3. Moving around the scene
4. Change objects position in different ways
5. Change scale and rotation
6. About world space and local spaces
7. Use snapping to make our life easier
8. Camera speed and different kind of views
9. About outliner, detail panel and content drawer
02. Next, we start with what is static mesh and importing different kind of them into unreal engine from different sources
And we talk about different problem that can happen when you import something
We talk about this kind of 3d objects:
1. import 3d models that have material but no texture attached
2. import 3d model that doesn’t have textures
3. import 3d model that has multiple part and multiple material
4. quixel 3d models and materials
03. next we start with first part of material section of this course
in this section we learn all the basic stuff of material in unreal engine that you should know to be able to import different kind of 3d model into unreal engine
this is basic section for material so we learn this basic stuff about them:
1. Create our first material
2. What is base color
3. metallic roughness and specular in materials
4. what is emissive color and how we can use them properly
5. how to use textures in materials
6. and at the end of this very basic section ill give you some exercise
04. Next, we start with Game mode
First what is game mode and why we need them in unreal engine 5
Next, we check some game modes like vehicle and first-person game mode
After that we start creating our own game mode as third person game mode
05. In next section we talk about how we can create playable character
We will talk about:
1. what is character class
2. how our character can move
3. how it can jump
4. how it can look up and down
5. how it can have cameras to be like first person or third person
6. how we can use spring arm properly
06. next we talk about the animations
for this section again we start from very basic stuff to more advanced stuff and because this section is much more important, I divided in to two sections so you will learn them as deep as possible in right time
1. we start with animation sequence, what it is and how we can use it
2. we learn about playing animation where ever we want
3. next we learn about animation blueprint, what it is and why it is very important to use it
4. we learn about state machines
5. how our character can walk jump run for basic movement
6. how we can use cached animations
7. what is blend space 1D and 2D and how we can use them
8. and at the end ill give you some exercise so you will learn this basic part better
07. in next section we will talk about BLUEPRINT and what you should know about them as starter
1. how blueprint works
2. how you can find what is in your mind in blueprint to do what you want to do
3. we talk about camera filed of view as an example to see how we can find stuff in blueprint
4. how we can change camera location
5. what is timeline and how we can animate things with timeline
6. how we can make our timeline smooth
7. what is the lerp node and how we can use them
8. how to organize variables
9. what is collapse node and where to use it
10. what are macros in unreal engine 5
11. what is function in blueprint and how it works and how we can use them
08. now that we know more about blueprint, we go back to animation again and we learn about:
1. turn right and turn left animation
2. aim offset
3. how we can have both turns and Aim offset together
4. animate spring arm
5. what are animation montages and how we can use them
6. what is layering animation with layered blend per bone and how we can use them
7. at the end we always go back to animation blueprint as we learn new things
09. next as a challenge and an exercise with the knowledge that we learn till here we create laser beam like laser beam of resident evil 4
10. in next section we start with user interface
As a basic UI for our game we start with widget blueprint basic stuff
1. how we can create widget blueprint
2. what is an slot and why we should use them
3. what is graphics options
4. what is render transform
5. we talk about texts in separate video
11. in next section we use what ever we learned from last section to create our own crosshair
We won’t stop there and we populate some functionality for our crosshair like spreading when we shoot our gun or jumping
12. at this point epic game release its unreal engine 5.1 and we learn how we can update our game and engine to latest version that is 5.1 at the time
13.after that we go back to crosshair and user interface section again to add more functionality to our game like Crosshair Spread with walking and running jumping and shooting the gun and crosshair be Accurate when aiming, and for doing all of these we learn about some new nodes that are important to know like:
1. how interp to work and how we can use them
2. how to use timers with event and functions
3. how to use line trace
4. what is yaw and pitch and roll and how we can calculate them
5. dynamic yaw and pitch offset calculation
14. next we should learn about audio in unreal engine
Right now, there is two type of audio engine in ue5.1 first one is sound cue and second one is meta sound
Both of them are important and we learn both of them in separate sections
1. how to import audio files to unreal engine 5
2. ambient sound options
3. what is attenuation and how we can use them to create realistic audio
4. how to play sound from blueprint
5. branch in sound cue
6. Concatenator
7. Continues modulator
8. Delay node
9. Modulator
10. How to randomize stuff with Random node
11. What is switch node and how we should use it
15.after this we should learn about meta sound
New way of sound design for games that you can use to create music too . whatever you see other games can do with music and sound you can do it with meta sound easier
for this section we learn all the basic next as an example we create a music with some beats after that as another example we create an ambient sound with some effects and for doing them we will learn about:
1. How to create meta sound
2. What is the inputs
3. Trigger repeat
4. Delay node
Instructor Details
- 4.4 Rating
1,245 Reviews
Unreal magic
games always was my dream . I dream about creating games always in my life .
I started as PCB designer and C language programming and get pro at them
I learned a lot of programming languages like C# C++ java JavaScript PHP verilog as just hobby
but it was time to work on my dream that is designing games
I started with unity for two years , I got good at it as well
after unity I decide to learn about unreal engine as well
it was in that time eight years ago that I feel in love with unreal engine and blender
whenever I start my computer with unreal , it take more than ten hours to turn it off and time fly by
More courses by Unreal magic
Unreal engine 5:Advance locomotion system ALS (Intermediate) (2024)
4.8 (822 Reviews)
Provider: Udemy
Time: 27.3h
$89.99
Unreal Engine 5 UI Design: Advance inventory system with UE5 (2024)
4.3 (786 Reviews)
Provider: Udemy
Time: 12h
$99.99
More Unreal Engine courses
Unreal Engine 5: One Course Solution For Material (2026)
4.9 (1,774 Reviews)
Provider: Udemy
Time: 14.1h
$99.99
Unreal Engine 5 Blueprints - The Ultimate Developer Course (2026)
4.8 (4,636 Reviews)
Provider: Udemy
Time: 41.6h
$19.99
The Ultimate Unreal Engine 2D Game Development Course (2026)
4.8 (3,290 Reviews)
Provider: Udemy
Time: 12.1h
$99.99
Unreal 5 Materials - Part 1 Environments (2024)
4.8 (221 Reviews)
Provider: Udemy
Time: 14.4h
$79.99
Unreal Engine 5 - Gameplay Ability System - Top Down RPG (2026)
4.7 (3,529 Reviews)
Provider: Udemy
Time: 105.8h
$24.99
Reviews
By Bounthavy Souvannavong on 6/29/2026
Excellent course! At first, I was a little intimidated by the nearly 50 hours of content, which seemed endless. In the end, I don't regret it at all—I learned a tremendous amount, and the course is very well structured. The instructor has an excellent command of Unreal Engine and is also a great teacher, which is an outstanding combination. He takes the time to explain every concept clearly, allowing you to truly understand what you're doing instead of just following along. I highly recommend this course without hesitation!
By Ouch Games on 8/5/2025
Es un buen curso y muy completo, pero tiene problemas de organización de contenido y es poco claro al explicar para qué se harán ciertas cosas, antes de eliminarlas y mostrar otro método. Muchas veces seguía instrucciones a ciegas sin entender qué hacía, hasta que tomaba sentido ya con el ejercicio hecho.
By Charles Poole on 7/3/2025
This is my second lecture series by Unreal Magic, and my third series with Udemy. The Instructor is active on Discord as well as a community of others who offer help and advice often. Virtually everything is done from scratch with detailed explanations as you go. If you are serious about learning how to use Unreal Engine 5, then this is a must have course for you to get started on your journey. 100%
By Isaac S. on 8/18/2024
not useful answers. teacher say my questions are spam !! He want me to ask in the discord so i did as he want now my question exists here and discord . He the one told me to ask in discord and all this for one question only lol he is a lier. Other teachers are happy to help in any way which make my experience here is terrible In addition when I want to ask if something can work in different way he refuse to answer because it is not in the course. lol
By Prudhvi Chintada on 2/4/2024
Hello, I'm Prudhvi, also known as Kites. This course stands out for its exceptional beginner-friendliness, making it a solid recommendation for individuals ranging from beginners to those at an intermediate level. Navid has truly excelled in presenting the content, showcasing a dedicated and effective teaching approach. His integration of a mix of traditional and contemporary techniques is particularly noteworthy. I was deeply impressed, prompting me to invest in the inventory course due to his exceptional commitment to teaching Unreal Engine. Additionally, the associated Discord server is highly active. Navid and other experienced members consistently provide prompt and thorough responses to any queries that arise. In conclusion, it's truly an honor to have a teacher like you, Navid.
By Ruslan Hasko on 1/26/2024
The cource was really interesting. I've learned a lot and I think it is reaaly good starting point for the beginners. For me there were just one point which was a bit annoying. The speach of a lector was too slow. I have been looking entire cource at 1.5x speed. But it is just my opinion, for other people it could be fine. Owerall if you are complete beginner in UE5 and want to learn how to create a basic third-person game - you could choose this corse as a starting point.
By Tamás Gyetvai on 1/19/2024
This is the best UE 5 Blueprint course ever made. There are a lot of things to learn about UE 5 and don't expect to be every feature and function showed in this one course, but I can tell you this is more than enough if you want to start making games, in this course there are every important section explained very well, a lot of examples and we learn by doing it. I really like the way he is using his words as I don't speak english fluently, yet I could understand him 100%. His personality is always friendly and kind, learning from him was fun, even though sometimes the knowledge looked kinda hard, he made it easy to understand. He has a discord server, where you can join and ask for help in chat or voice chat, someone is always willing to help and we are many. Overall this was my best experience from taking UE 5 course here in Udemy and I already bought the other courses from him. Definitely will buy the upcomings too!
By Oliver Boulton on 1/16/2024
Just finished the course. Absolutely fantastic there's 40+ hours of content, if you want an overview of the entire engine this is the course to take. Every step is explained in detail with easy to understand explanations and sometimes multiple ways to solve a problem are shown so you understand all the different ways. 100% Recommend to anyone looking to get into Unreal Engine.
By Jared Isenberg on 1/15/2024
This course is AMAZING! The instructor teaches you so much in this one course. He goes over so many details and explains them extremely well. I really loved that he doesn't teach you to just add a bunch of premade assets but shows you how to create some of your own. He is a very good teacher and he and his Discord channel are incredibly helpful. They will make sure that you understand how and WHY to do something, which is very different than most courses. I HIGHLY recommend anyone who wants to learn unreal engine to get this course and his others. I can't give him and this course enough praise. Thank you for making these courses and bringing this Discord community together.
By Michael Hyland on 5/31/2023
Really great course. Clear with a lot of examples. You can tell the instruction knows the system well. Also addresses a couple updates with unreal 5.1 and 5.2. Now that I've done about half the course I'm really impressed that the instructor goes through the important details to TEACH the system, not just make a project. He does a great job addressing common issues and wants the course to be the best that it can be.









