Zbrush Character Likeness Sculpting Tutorial (Udemy.com)
Anthony Hopkins likeness course: The only likeness course you will ever need to make any character more life like.
Created by: Nexttut Education Pvt.Ltd.
Last updated May 2022
What you will learn
- How to Sculpt Photo Realistic Character Likeness
- How to Match Your Model with the Reference.
- How to Make Realistic Skin Detailing in Zbrush.
- How to Present Your work.
How it compares
Against the other 545 rated Udemy courses in 3D Modeling on CourseDuck:
- Rating4.6 out of 5higher than 56% of them
- Reviews401#191 of 546 by number of reviews
- Length32 hourslonger than 95% of them
- Last updatedMay 2022earlier than 54% of them
Course Description
Are you looking for a course that explains the full process of sculpting a character likeness in ZBrush?
Would you like to better understand how I sculpt a realistic portrait, using just photo references and anatomical knowledge?
If this is the case, then I welcome you to Nexttut Education's "Zbrush Character Likeness Sculpting" course.
By the End Of This Course, You Will Be Able To:
You will be able make better character models then you are doing now. Your 3d characters will be more realistic looking.
What You Will Learn:
Proper Anatomy of the Face
Matching the face with the reference images
Realistic wrinkles and Skin detailing of the face
About Me:
My name is Victor Yamakado, I'm a 3d character artist with 10 years of experience in 3d art. I've been working for many years with Character Sculpting for collectibles and character modelling for production.
Who is This Course For?
This course is focused on Intermediate Zbrush users who really want to take their sculpting and perceptions skills to a next level.
What Are The Requirements Or Prerequisites For Taking This Course?
You should have prior working experience with Zbrush. This course is not for complete beginners.
You need Zbrush and a Graphic Tablet.
Description:
In this course, I want to share with you all the way I do for creating a complete and realistic portrait of Anthony Hopkins and make you fully introduced into this amazing journey of studying and recreating famous portraits. This surely is the most challenging skill that a 3d character modeller can have, once we needs to be always concerned on developing our perception and sculpting skills.
By sharing my process, I really want to make you open your eyes and take a whole new look at how do you perceive your references and how could you translate it in the sculpture process.
We will develop a stronger perception, by using many techniques for comparing distances, comparing a lot specific facial shapes and also understanding some of the most important features on the anatomical structures of the human face.
We will learn to identify these features in the reference and check if they are quite the same on the model. We start by building a pretty simple and generic basemesh, focusing on a good topology for doing portraits. Then we're gonna to sculpt firstly the Primary forms, capturing the overall likeness on volumes and silhouettes.
After we break the symmetries and we start the fun! We're gonna try to match even more the overall volume, but now we start to sculpt realistic skin wrinkles and folding on the face.
And finally, we'll cover my whole process of doing the surface details like skin pores or the Tertiary forms, as they are usually called. And for this, we will focus on using just the default alphas we have on Zbrush, this way everyone will be able to make an amazing realistic skin detail, blending and fully understanding how to apply each one of them.
Not satisfied yet? Moreover, we'll also cover how do I modelled, sculpted and detailed his cloths, how did I do his hair with fibermesh and also how to do a really nice polypainting on your model, even on a greyscale presentation, simulating skin tones and a realistic eyes painting.
Join Me Now:
So if you want to make a realistic environment, then join me now, and take your skills to the next level. Don't forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.
Instructor Details
- 4.6 Rating
401 Reviews
Nexttut Education Pvt.Ltd.
Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008.
I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.
We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.
The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.
We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.
thank you for reading :)
Regards,
Director
Nalini kanta jena
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Reviews
By Michele Salerno on 6/17/2025
Good course! I just finished watching it all and I have to say that the teacher is very good: he has a great technique and manages to make what he does seem easy, even if in reality it is not at all. I really appreciated the fact that he doesn't leave anything out and explains every step in great detail. Thanks to this course I understood facial anatomy and its complexity much better, and I was able to improve my 3D characters, gaining a deeper understanding of the process to follow to create realistic faces in ZBrush. The only criticism I feel like making is that, at times, the course is rather slow and sometimes even a little frustrating to follow. I think that the lessons and topics covered could have been better organized, especially for those, like me, who do not have English as their first language and struggle to follow only through the commentary. A clearer and more organized structure would certainly have helped. Overall, however, it is a course that I recommend: it explains very well everything it promises and offers a considerable amount of useful information and interesting ideas, even considering the price at which it is offered.
By Ben Nicholes on 5/7/2025
Great course. Instructor is a magician with the program. The level of detail and patience with the process exceeded my expectation. My only wish was that there was less time spent deciding what to do while recording. It left me thinking that the instructor hadn't planned out the videos ahead of time. But amazing work!
By Segled on 12/3/2024
Very detailed with tons of information in the process.My advise to every artist who wants to sculpt likeness and achieve realism,take the course . Now i will be able to create anyone and anything in Zbrush. Thank you
By Rebeca Modena on 9/5/2023
The course is absolutely amazing. It EXCEEDED my expectations. There are a lot of anatomy classes, that covers different tools, techniques, and topics at Zbrush. Plus Victor is a very talented teacher and artist, and he helped me with all of my doubts, by being caring and also motivating me. 5 STARRRS
By Kofi Garbrah on 3/18/2023
The comparison of Dynamesh vs basemesh was useful. Using a basemesh tends to make the sculpture look similar to other sculptures. Using a dynamesh gives the sculpt a fresh feel. I found the volume for the speaker was a bit low and had to have my volume cranked up to hear him. The speaker also had many pauses in his speech which made the presentation hard to follow.
By Ocular M on 1/13/2023
Great course, instructor teaches all the techniques he uses in his work and goes to the point almost all of the time; there's not a single speedsculpt video, all in real time. Only thing I didn't like is that he didn't provide all the references he used, but other than that its worth it.
By Irena Gordon on 10/22/2022
Very detailed course. The author explains a lot on anatomy. This is my first attempt to make a human character. Very satisfied with the result. Many thanks to the author!!!
By Li Dong on 5/5/2022
Learned a lot of tips and tricks from this tutorial. I feel like this tutorial could be a lot more organized, but for the price, it's a super good deal. There aren't many likeness sculpt tutorials online, so if you want to learn likeness sculpt, this will definitely help you.
By Onur Erbay on 5/2/2022
Great course! In particular the non-destructive subdivision workflow which enables you to go back and forth for making major and minor adjustments in combination with the different measuring techniques and effective usage of Spotlight as reference makes this course unique. You can apply this workflow on any character likeness project without worries. It is unbeatable. But don't expect to get any answers in the Q&A of this course, you'll be alone on this journey.
By 박종필 on 12/3/2021
so really helpful!really deatail of the face bone and how to make face to structure. head sculpting study should be done of this lecture. u don't have to see any other lecture if u wonder how to make head sculpting.
Quality Score
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Overall Score : 92 / 100












