Build a Tycoon Business Sim in Unity3D: C# Game Development (Udemy.com)

Learn Unity 3D and Important C# Design Patterns by building a fun Idle Business Game Similar to ADVenture Capitalist!

Created by: Odoo Class Videos

Produced in 2020

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What you will learn

  • Create an Idle Business Tycoon Game in Unity3D Using C#
  • Improve Game Development Skills by Using Important Design Patterns
  • Create a Game User Interface in Unity 3D 5.0 UI Tools
  • Extend the Tycoon Game with Additional Features such as Managers & Store Upgrades
  • Complete 100% Source Code with Tons of Comments
  • BONUS: Idle Game Data Generator and Custom Inspector for Advanced Students!

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Overall Score : 84 / 100

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Course Description

-- The Best Way to Learn Important Game Design Patterns Step-by-Step --

UPDATED January 1st, 2019
I have just uploaded a new build that is saved in Unity 2018.2.1.f1. This may make it easier for some people who are loading the game into newer version of Unity. You can find it under the Resources in the First Lecture!
Also, I have prepared another lecture that focuses on re-factoring some of our design to better decouple our UI objects. It will be edited and uploaded in the next few days.
In this course you will learn how to create an Idle Business Tycoon Game from the ground up that is similar to games such as ADventure Captialist, Web Tycoon, and Cookie Clicker. But more importantly, this course is designed to teach critical game development concepts and design patterns popularized by the Gang of Four.

You can play AdVenture Capitalist on Kongregate to get an idea of the core game play you will learn to create in this course.
  • More than 12 Hours of HD 1080P Instruction!
  • Learn Important Unity 5.0 UI Concepts
  • Great for Beginning to Intermediate Level Game Programmers (Now includes advanced bonus content)
  • Produced by Odoo Class Videos - Experts in Enterprise Development Tutorials
  • Starts off with simple C# that even a beginner can understand... end up with a full feature idle game!
  • NEW SUPER BONUS - Generate Idle Game Data with custom Unity3d Inspector!!
Do you enjoy playing Tycoon and other Simulation or Idle games? Do you know a little bit about C# and Unity3D but would like to take your Development Skills to the next level? If so, this course is exactly what you are looking for. Ambitious beginners will enjoy this course.
Course Overview: This course focuses on core Game Design and Programming Principals. We use the tools in Unity 3D to create the Interface and Artwork is all from Creative Commons. Our game design only roughly borrows from many of the idle Business Tycoon type games such as AdVenture Capitalist, Cookie Clicker, and Web Tycoon. By the end of the course you will be able to customize the game as you please and we look forward to you sharing your tycoon creations with us.
What are People Saying about Odoo Class Videos?
First off I want to comment on all of the quality video editions you have recently added to your library. They have been tremendously helpful and I have been recommending your service to many people.

- John P
I find your videos real easy to follow and often revert back to them as a point of reference
- Peter Y.
This course starts at the beginning but ramps up quickly to teach you important Game Design Patterns that you must know to write professional games:
Beginning Skills:
  • Learn how to create a Unity3D Project
  • The entire project is created step-by-step. Start at the very beginning!
  • Perfect for those that are new to Unity and Programming in General
  • Start right away using Unity 3D's newest UI tools to create a working tycoon store
  • Write your first C# script and learn the basics of variables, IF statements, creating a Timer, and other simple programming concepts
  • Create an Animated Progress Bar to Show your Store in Operation
  • Video exercises along the way help reinforce what you are learning
Improving Your Business Tycoon Game Features and Your Development Skills:
  • Upgrade the Game Design to Handle Multiple Stores
  • Create a Game Manager to Better Track Money in the Game
  • Learn to Implement Math Functions to Calculate Your Next Store Cost
  • Add an Icon for your Store and Learn to Create Dynamic Buttons
  • Learn Important Beginner C# Structures and Basic Unity 3D Game Development
Taking Your Game Development Skills To the Next Level:
  • Designed to take you through important design patterns to improve your development skills
  • Improve Your Game Manager with the Singleton Pattern
  • Use Delegates and Events to implement the Observer Design Pattern
  • Refactor your Tycoon Game into a UI Manager
  • Use Unity Prefabs to dynamically create your stores at run time
  • Learn to Load Game Data from XML! Critical to allowing gamers to create mods
  • Learn to build a State Machine within the UI Manager to handle the various interface states within your growing Tycoon Game
  • Create a Managers Panel to extend the basic game design and provide a template for you to continue adding features to your business tycoon game
  • Perfect for those who wish to see how to implement real game designs so you can apply them to more advanced systems and future Tycoon games
****** ANNOUNCEMENT MASSIVE NEW COURSE UPDATE *******
I'm happy to announce that we have completed a major upgrade for the Tycoon Business Sim course! Take your game development skills to the next level. Download the full source code for the entire project!
This upgrade will include many new features that are found in commercial idle clicker games including:
  • New video Lectures covering both functional and technical aspects of the game
  • Learn how to save and load game progress
  • Calculate idle profits (make money when the game isn't even running!)
  • Create a screen to display profits while you were gone
  • Learn how to create Scrollviews
  • Improved Screen Design and Layout Tips
  • Create games with unlimited stores! (memory & cpu limitations apply)
  • Use the new multiplier button for buying multiple stores at a time
  • Calculate earnings per-second for your operations
  • Big number descriptions for up to 300 exponents!
  • Handle "Angel" investors or "Transcendence" also known as NewGame+
  • New lectures on how to setup and implement your Idle Tycoon Business Simulation
SUPER BONUS - Generate Idle Game Data with custom Unity3d Inspector!!
  • Generate Idle Game Data to create procedural generated stores, managers, and upgrades
  • Load and Save Game Template settings to easily generate new game designs
  • No need to hand key store data and upgrades... Adjust parameters to generate the idle game data
  • Data stored in human readable XML to be easily modified and tweeked as desired
New Learning Opportunities!
  • Upgraded course video content that reviews the technical upgrades of the project
  • Static methods and properties
  • Using constants
  • Loading game data from XML
  • Use PlayerPrefs to save game state
  • Loading configuration and store names, managers, and upgrades from CSV
  • Build a custom inspector
  • Better divisi

*Some courses are excluded from this sale. Coupon not working? If the link above doesn't drop prices, clear the cookies in your browser and then click this link here.
Also, you may need to apply the coupon code directly on the cart page to get the discount.

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Instructor Details

Odoo Class Videos

Founder Greg Moss has been a business application and game developer for more than 30 years. Unlike the typical boring reference courses that simply walk you through options and commands like reading a dictionary, Greg produces fun courses in which either learn the tools by creating exciting games or you learn by using the tools to solve real world problems.
Greg focuses on development solutions and design patterns that get the job done!
First Class Game Studios
Greg is the founder of First Class Game Studios, fun game studio that led off with a cutting edge highly experimental game project NeuroMage, a game that combines exciting spell-casting duels, gorgeous imagery, and cutting-edge biosensor technology.
Using NeuroSky's Mindwave - a research-grade wireless EEG headset - Greg created a game in which you learn to harness the power of your own mind to build an arsenal of powerful spells and defeat your opponent.
Greg has taken what he has learned through many years of business and game design architecture and put into making fun Udemy courses.
Odoo Class Videos
Odoo Class is recognized as the #1 resource for professional Odoo videos. Hundreds of Odoo Developers, Odoo Partners, and Odoo integrators have subscribed to Odoo Class to further their knowledge of Odoo.
Now we are taking what we have learned in Odoo training and making the best Odoo videos and bringing our best courses to Udemy students.

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Reviews

4.2

100 total reviews

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By Polanski.Jaroslaw on 2 weeks ago

S?aby kurs. Podstawy podstaw...wi?kszo?? czasu autor sp?dza na klikaniu i ustawianiu UI. C# ledwo dra?ni?ty, wzorce projektowe - tylko podstawy i to bez podawania ich plusw i minusw...kod na s?abym poziomie i ma?o czytelny. Oglnie panuj?cy nieporz?dek i brak dobrego nazewnictwa klas. Autor jest bardzo przywi?zany do tworzenia klas jako komponentw Unity i podczepiania ich pod GameObject'y, czego raczej przy logice powinno si? unika?. Oglnie brak polotu i czego? ciekawego w tym kursie...wszystko jest raczej oczywiste je?li sp?dzi?o si? z Unity wi?cej ni? kilka godzin. Dodatkowo kurs na wersji 5.3. Dla totalnie pocz?tkuj?cych mo?e i co? warty ale moim zdaniem szkoda pieni?dzy.

By Zachary Hayes on 4 months ago

Enjoying the course. What I really like is that we're learning good disciplines for writing robust code, and we're learning different patterns. That's exactly what I was looking for, and fits where I'm at in my intermediate learning. Perfect course for any beginner ready to take it to the next level. I'm also learning a lot about Unity, which I'm completely new to

By Adam Koschade on 5 months ago

Thank you very much for this course. I found it to be very informative and very well explained. This course provides not just a basis for a fully functional financial simulation, but also provides the student with the ability and encouragement to go on to make their own version of these systems. Thanks again, please keep making more courses.

By Lee Zong Wei on 6 months ago

Yeah it's alright, the video is HD but you can't really see anything when viewing in Expanded mode. I need to transfer screens quickly as i do not have a second monitor so i can't be using Fullscreen mode.

By Martijn Jongejan on 8 months ago

the last part didn't give much info about the way it was scripted, more about this custom inspector. i didnt mind it but it wasnt really relevant. for the rest it was a good course where you learned to code as a beginner. it got worse after the XML in my opinion so 4 stars!

By Seona Bellamy on 8 months ago

Enjoyable and informative, although the last module was a bit of a let down. I'd have preferred to go more in depth into how and why everything was done in the manner of the earlier (excellent) modules rather than the mostly high-level overview and "here's one we prepared earlier" that we got.Overall, though, I enjoyed the course and feel like a got a lot out of it.

By Kristy Lee on 8 months ago

The jump from all the chapters to the last chapter(production ready project) at the end is too abrupt. Wish the lessons themselves were updated with the building production-ready codes, instead of just glancing over them.

By Michael Barnes on 5 months ago

As a beginner, this course has been great. Especially helpful to see the alternative methods and learn how to clean up simple newbie code and turn it into something a little more streamlined.

By Evren Buda on 5 months ago

Thank you very much for the amazing teaching skills and great course!

By Mihaita Vlad on 9 months ago

Good start explaining design patterns but the last chapter felt rushed and didn't include a lot of changes that were made in the final build. Overall it is helpful and it provided me exactly the course i was looking for.

By Martin Kralik on 5 months ago

There is too much Trial Mistake parts - "if I move the line there it may start work..." . For newbies it must be frustrating to concern to something which is wrong in two minutes. But in general it is a good tutorial.

By Vera van der Struik on 9 months ago

I'm having a ball with this! I try to follow along with the course, but I find myself skipping way ahead while trying out all sorts of ideas as they pop into my head. It's definitely inspiring! Can't wait to start working on my very own version of this type of game. But I'll be a good girl and finish the course first, lol.I like the instructor. He is very clear and easy to understand, and he obviously knows his business.