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Unity 5: 2D Optimizing Graphics

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Created by: Jesse Freeman

Produced in 2016

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Course Description

Faster graphics make better video games. Learn how to use Unity 5's tools to improve the performance of your 2D graphics by optimizing draw calls to the CPU. These tutorials from expert game developer Jesse Freeman cover analyzing your graphics with the Profiler, viewing individual draw calls with the Frame Debugger, and optimizing textures and the UI layout of your game to improve rendering times and performance during gameplay.

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Instructor Details

Jesse Freeman is the head of partner and framework marketing at Amazon, and a developer marketing specialist.

Jesse has been on the cutting edge of interactive development, with a focus on the web and mobile platforms, for over fifteen years. As an expert in his field, Jesse has worked for Amazon, Microsoft, MLB, HBO, the New York Jets, Volkswagen, Tommy Hilfiger, Heavy, and many more. In addition to development, Jesse has a background in fine art, with a masters in interactive computer art from the School of Visual Arts.

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