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Course Description

Geographic data is at the heart of much of the large-scale augmented reality work out there, but adding it to projects takes finesse. In this hands-on course, instructor Diego Herrera lays out the process, showing beginners how to use GPS inside Android and iOS applications. Throughout the course, Diego details how to load information from the Google Places API and process the JSON code successfully inside Unity. Learn how to set up an augmented reality camera, as well as how to build a fully-functional application that can sort results by distance.

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Instructor Details

Diego Herrera

Diego Herrera develops 3D applications and augmented reality apps and teaches others to do the same.

He owned a digital agency for 16 years in the UK before relocating to Spain. His experience covers an array of programming languages and he has a passion for new technology in any digital field. Diego started developing in 2002 and has worked in web development, app development, multilingual software, and 3D. He released patent-pending technology for software created for the UK National Health Service (NHS), specifically the national ambulance service. He also has assisted various companies with required software training for internal and external staff.

Diego now spends his time developing applications and creating online video tutorials. In his spare time, he enjoys photography and video editing. Contact him via Twitter @DiegoHerreraUK.

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