Unity: Level Design

Created by: Adam Crespi

Produced in 2013

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Course Description

Great level design guides players down a path during gameplay and fully immerses them in the game's virtual world. Learn basic level-design techniques using the Unity 3D game engine, and create environments that are fun to navigate, easy to reuse, and highly interactive. Author Adam Crespi shows you how to create a plan for a level based on goals you have set for the player, design a kit of parts and prototypes, and swap out white box objects with the finalized artwork. Then you'll learn how to add further realism with custom mesh colliders, ambient lighting, and animated objects like spinning fans and blinking lights. The end result? A fully designed level ready for characters and scripting.

Note: This course places a strong emphasis on modular construction techniques and resource optimization as part of the design process, which will help your build process be more lean, nimble, and efficient. A basic knowledge of Autodesk 3ds Max or Maya, and Adobe Photoshop is recommended.

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Instructor Details

Adam Crespi

Adam Crespi is a renowned educator and trainer in 3D applications for computer-generated imagery.

He has been teaching at the university level since 2000, and has been working in design visualization and animation since 1993.He has taught at The Art Institute of California - " Orange County and DigiPen Institute of Technology, and he is currently teaching at The Art Institute of Seattle. Adam has lectured at numerous conferences and schools, including Autodesk University, Montana State University, The University of Oklahoma, and SIGGRAPH. Adam is also an Autodesk Certification Evaluator, and an Autodesk Certified Instructor in 3ds Max.

Adam holds a Bachelor of Architecture from the University of Southern California and a Master of Education from Argosy University. He wrote Achieving Invisibility: Architectural Visualization in 3ds Max (Fairchild Publishing) and the Autodesk Workbook for Design Visualization for the Solar Decathlon Competition. He has also helped design exams and training materials for Autodesk.

When he is not up to his eyebrows in any of the dozen applications he is fluent in, Adam enjoys baking bread, mountain biking, surfing, and chasing his three daughters and his two pets.

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