Godot Game Engine - The Complete Course (Udemy.com)
Learn to make games in the Godot Game Engine and become a game developer.
Created by: Suspendee Studios
Last updated September 2017
What you will learn
- Build games
- Program in GDScript
- Use the Godot Game Engine
- Be familiar with other game engines and programming languages
How it compares
Against the other 281 rated Udemy courses in Game Development Fundamentals on CourseDuck:
- Rating3.3 out of 5among the lower-rated ones
- Reviews347#99 of 282 by number of reviews
- Length5.8 hoursshorter than 61% of them
- Last updatedSeptember 2017earlier than 90% of them
Course Description
Welcome to the Godot Game Engine course!
Godot is a free open-source game engine that is gaining traction due to it's multi-platform capability and ability to make both 2D and 3D games.
In this course, you will learn Godot's scripting language GDScript and learn all the basic features so you can start making games.
Whether you want to make games or learn to code, you will learn both in this course.
The Godot game engine is gaining traction with more and more people deciding to use a free game engine, it's necessary to understand it well so you can make great games.
Instructor Details
- 3.3 Rating
347 Reviews
Suspendee Studios
About Us
We are Suspendee Studios, a game studio that specializing in multiplayer games.
As we are a startup company, we already have made two games, and have built a HTML5 networking engine.
GameMaker Studio has allowed us to make high quality games and get them out quick.
We love multiplayer games, because it's a difficult market to get into.
We seek success, prosperity, and, wealth.
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Reviews
By Adonis Morningstar on 2/20/2026
Teacher seems unwilling to do basic editing or prep work for each lecture. Adding two minute videos five lectures later to make up for things missed in earlier ones is incredibly unprofessional and reflects poorly on Udemy as a whole, since this was my first experience with it. Read the other reviews before buying.
By Hex Gridding on 12/1/2023
I really liked the course, I had the opportunity to learn some of the more basic stuff in coding for python, which my full python course didn't go over. Thanks a lot for this course, it really helped a lot.
By Paul Kirk on 7/20/2019
why can you not give 0 stars, another Udemy course out of date, type 'Godot 3' in to there search box and you get Godot 2 courses. totally unprofessional, unplanned tutorial, makes it up as he goes along, therefor half the time he is correcting errors. his platform game is just a character moving and jumping, and the Flappy Bird clone no better. go to 'Discovering Godot: Make Video Games in Pypthon-like GDScript' for a great course.
By Dewald Oosthuizen on 5/21/2019
Very introductory. Does the bare minimum with the game idea being discussed and also does it a bit sloppy. Will you learn anything in this course? Yes, you will, is it worth the price? No, it is not. The reference in the title to "The complete course" is definitely the wrong description for this course. There are much better Godot courses out there that you will benefit greatly from.
By Andrea Leganza on 4/10/2019
Not recommended for who is starting programming, it lacks of good explanation of programming fundamentals, it’s a ‘try if works’ code approach, and “it doesn’t work”, ‘it shouldn’t do this’: all this lead to confusion. It’s a live recording without any post edit. If is discussed in video 10, elif in 23, why? Why not recording again the video 10 and talking of these arguments together? Why not recording again tens of clips and replacing in videos with errors making so a flawless tutorial?
By Isabel Melo on 8/18/2018
Great course! I really recommend this for learning the basics of the Godot. This really helped me too much, I hope it helps you too! Thank you for this course, I hope in the future you make a newer Godot course! Bye!
By Pedro Ricardo de Jesus Miguel on 6/21/2018
This course is matching my expectations. The instructor seems professional and is engaging. It is relatively technical, which is good for me. The programming language is like a mix of python and javascript, two amazing languages I like. I'm anxious to see more advances features, working with graphics, interaction between objects etc. I'm loving the course and godot seems to be a great engine (I don't know about unity or any other game engine in detail).
By Danilo de Souza on 5/8/2018
I liked the way the teacher covers several features offered by the godot engine, but I expected a little more applications in the games market that we have today, the title informs that it is not to teach to make games but rather the tool, based on my expectation and not offered, I can not give full rating, but the course deserves all the stars I gave.
By Artur Kern on 12/31/2017
After 3 chapters already, you know that this guy has a lot of experience and knows what he is talking about. Sometimes he rushes through the exercices and makes errors, but this isn't bad actually because he debugs live in front of your eyes. Keep it going man, i love your tutorials.
By Dario Rodriguez on 12/5/2017
I'm glad I took this course, as it gave me a comprehensive introduction to Godot, to the point of being able to make complete games. That said, the instructor should have researched better the material prior to recording the lectures. What I liked: - It's very code-centric. It doesn't shy of teaching GDScript, which is essential to code the logic of a game. - the order of the topics is well chosen - it touches all essential parts of a 2D game (code and logic, graphics, audio, physics, level loading) - the instructor clearly likes doing games - the instructor is apt at explaining the core concepts; it shows that he has already done courses for other game engines. What I don't liked: - Clearly he is learning Godot "on-the-fly". It's not bad that it's a learning journey for both the instructor and the pupil, but he should really have researched the topics better. - The unedited errors. I don't mind the frequent errors so much as that when he err, he just tries another approach to the problem instead of fixing the bugs. - Although one of the examples is a platformer, he doesn't use the godot built-in tile map editor even though the official platformer example uses it (i.e. it's not an obscure feature). - In the sprites chapter, the part about bones is superfluous (he doesn't use them) - Godot recommends to use a different scene for each of the objects in the game and then instance a scene file as a node (the "chains" icon beside the "new node" icon), but he just toss everything in a single scene. Would I recommend this course? Yes, as there aren't many comprehensive tutorials on Godot yet. Note: Although the course is geared to Godot 2.1, most of it applies to Godot 3 (I've been using Godot 3beta1 to follow the course and the changes were manageable).
Quality Score
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Overall Score : 66 / 100












