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UdemyGame Development FundamentalsPaid courseIntermediate levelCertificate

Make An RPG With GameMaker Studio 2 (Udemy.com)

Enhance your GameMaker Studio 2 skills by building an RPG

Created by: Suspendee Studios

Last updated October 2017

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What you will learn

  • Develop games for GameMaker Studio 2
  • Learn to include certain features like transitions in their GameMaker Studio 2 games

How it compares

Against the other 281 rated Udemy courses in Game Development Fundamentals on CourseDuck:

  • Rating3.6 out of 5among the lower-rated ones
  • Reviews106#201 of 282 by number of reviews
  • Length7.6 hourslonger than 50% of them
  • Last updatedOctober 2017earlier than 88% of them

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Course Description

Welcome to Make An RPG With GameMaker Studio 2.

In this course we will build an RPG consisting of commonly used features from other games.

We will create a player, that will be able to run around and attack enemies. Later on we will build

a smart enemy that follows around your player that will be later on enhanced as the boss in the game.

GameMaker Studio 2 is a great engine for building 2D RPG games; since, it gives you the tools to not only produce a decent game, but also makes it easier for you to understand your own and other people's work.

We will also build a world that you can explore, in the course, I leave it up to you to make the world as detailed as you want, but we will go over how to use tilemaps to build the world.

This course is for intermediate GameMaker Studio 2 users. if you already have knowledge in GameMaker Language and know how the game engine works, this course is for you.

We will use many of the features that GameMaker Studio 2 has to offer!

If you are forgetful, we will recap most of the important things in GameMaker Studio 2 for an hour in the beginning.

After taking this course, you should know how to implement these features into your game.

  • Tilesets for the world of your game
  • Finite State Machines (enumerators)
  • A fully functional player
  • An enemy
  • A controller object that stores data across all rooms
  • Open chests and have your players hold up the item for a couple of seconds
  • Unlimited alarms

You'll receive the GameMaker Studio 2 project file for the game at the end of the course. 

Feel free to check out the previews below to get an idea of what the course is like! 

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Instructor Details

Suspendee Studios

About Us

We are Suspendee Studios, a game studio that specializing in multiplayer games.

As we are a startup company, we already have made two games, and have built a HTML5 networking engine.

GameMaker Studio has allowed us to make high quality games and get them out quick.

We love multiplayer games, because it's a difficult market to get into.

We seek success, prosperity, and, wealth.

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Reviews

3.6

106 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By Ira Datta on 5/9/2024

I have even a GMS2 project based on this! It's really helping in sprites and coding.

By Made Agus Panji Sujaya on 2/8/2021

I'm sorry for giving it 2.5 stars. First, I think that you're talking too fast. Second, the screen that recorded is too wide and you're not using the magnifier program to zoom it to help the audience understand your lecture. The third is when you're trying to import sprite (at part 6 ) you're like hiding something from us and the audience are look at unrelevant window while you're trying to access your image.

By Anonymized User on 12/11/2020

So far, it's helpful, but it seems the presentation is really unprepared. A plus though, the instructor mentions that this is for more advanced users. Which implies that you can fill in the gaps with what you know. I agree, but the presentation could have had a little more preparation.

By Bart S on 5/17/2020

When you are looking to make an RPG to show off to your friends, it's okay. It does not have enough explanations for a beginner to follow, and too little substance for intermediates. It includes long sessions of coding and testing whilst not explaining what code does. If you do not know what "i" is used for it's probably not for you. I recommend checking out the tutorials by mr. Shaun Spalding.

By stephen C osi on 4/24/2020

As stated in the introduction video this tutorial series is designed for adept gamemaker 2 users. However; the video format is very confusing. Were the video is titled "Setting up the Tileset" the view/ student is instead told to set up a camera then later showed how to set up the tileset. It would be better to add that "Setting up Player Camera" to the title to avoid misunderstanding. Moreover; the constant tangents and use of the Manual make to teacher look very unprofessional. I do enjoy the videos and will continue watching and hope for much more professional content in the future.

By Nathan on 4/23/2019

Pretty good, I like how he explained everything he did so that I can understand whet he's doing. I like the tutorial in general. It looks pretty fun. :)

By Lucas Marin de Paula on 3/18/2019

The course is OK, pretty much the expected. I have definitively learned some nice stuff, and cool tricks, so that's enough. Recomended for the post-beginner people in GMS2, who did not quite get to intermediate level yet. The instructor got a little lazy at the last parts, but that's not a big of a deal.

By Parker L on 5/8/2018

I think is was basically perfect except for the way he did is curly brackets. ????????????????????????????

By Langdon Jean-Francois on 2/28/2018

The tutorial series for RPG coding is very clear. This teaches me everything about coding

By Julián Muñoz Velázquez on 1/11/2018

Surely there will be analysis in English, I will do mine in Spanish for anyone of this language. Primero que nada, no es un "RPG" propiamente dicho sino un "Action RPG" (a lo Zelda). Hay videos de una hora y más que hacen que se vuelva tedioso para retomar e ir avanzando. También tarda mucho en corregir cosas sobre la marcha como si no lo hubiera previsto antes o estuviera mostrando lo que hace en tiempo real en vez de enseñar. El otro defecto es que su código es muy pero muy desordenado, no usa espacios tabulados y uno le cuesta seguir o ver por donde va para entender que cosas agregar o corregir. También está el problema que muchas cosas que hace no las sabe explicar o supone como funcionan en vez de investigar primero (hay mucho de: "Esto es asi porque Game Maker Studio 2 quizo). Muy desordenado como se da el material, no hay proyectos intermedios sobre como se iba por esa lección por si uno quiere arrancar desde ahi y el material dado es muy confuso para poder usarlo y averiguar para qué es. También se nota que tiene muy malas prácticas de programación ya que usa nombres raros de variables, tampoco separa correctamente las de instancia con las locales y globales, ni mencionar el orden del proyecto con sus recursos. Esto fácilmente podría ser un curso hecho en youtube y sería bueno que tomarán referencias de ahí primero. Si eres totalemente nuevo en Game Maker Studio 2 pero algo conoces del 1.4; puede ayudarte a familiarizarte con algunas cosas como los tiles animadas y formas de trabajar del nuevo entorno (si lo conseguis gratis o a muy bajo costo)

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Overall Score : 72 / 100