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Course Description
In this course, you'll learn the the fundamentals of using the Unity Game Engine to build beautiful and performant VR scenes. Starting from basic game objects, you will learn about transforms and materials, so that you can position objects and make them look realistic. Next, you will experiment with animations and cameras in order to make our scenes more engaging in VR. And finally, you will add some complex lighting to your scene to really make your experience really stand out.
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![Go (Golang): The Complete Bootcamp [Updated: December 2021]](/programming/go/images/1556312_18c2_8.jpg?v=20260912b)

![Golang - The ultimate guide to microservices in Go [Part 1]](/programming/go/images/2470462_ec19_2.jpg?v=20260912b)



