3D Pixel Art for non artist. Crossy Road Modeling. Unity 3D (Udemy.com)

Master 3D pixel art to design characters for Unity3D game engine, cocos2d like Minecraft

Created by: Yohann Taieb

Produced in 2022

What you will learn

  • Draw 3d pixel art characters and objects in no time using free software
  • Use 3D objects in amazing game engines like Unity 3D or cocos2d to make and publish amazing games without having to hire artists nor buy graphic assets
  • learn about basic script use to animate characters, vehicles and cameras

Quality Score

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Overall Score : 88 / 100

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Course Description

3D Pixel Art for non artist. Crossy Road inspired 3D Modeling. Unity 3D
Important: all software used are FREE to download and use on PC and MAC computers (no need to pay, cheers!)

In this course you will learn how to make 3d pixel art just like in the Crossy Road game.
This course is meant for non-artists. With this course you don't have to be an artist to be able to make great 3d art.
You will learn how to use free tools to make amazing characters such as the chicken, the baby duck, the tree frog or the zebra.
You will also learn how to make landscapes, cars, trucks, roads and trees in no time.
Then you will learn how to add all these objects in the game engine called Unity 3d to make amazing 3d games, just like crossy road.
Now, this course is meant to make things this super easy for you. All the steps are shown to you in the video lectures, so you cant possibly miss a step.
And by the way as a bonus, this course includes free downloads of the finished 3D models, that's dozen of them, and all the Unity project as well.
The skills you will learn in this course can be applied to so many more projects. Invest in yourself by joining this course now

What is 3D Pixel Art?
3D Pixel art is a form of digital art, created through the use of 2D-like raster graphics software, where images are edited on the pixel level in the form of blocks. Graphics in most old (or relatively limited) computer, console, graphing calculator and mobile phone video games are mostly 2D pixel art, and now we use the new technologies t have the retro-cool style with the amazing functionality that 3d technology provides. Some famous 3d pixel art video games (voxels) are minecraft , or crossy road.
Note: This is the first course in a series to enable you to make amazing mobile games on your own. If you want to make progress, it is recommended to also take my other course on how to make 3D pixel characters and how to animate them within Unity 3D game engine.
Then it is recommended to follow with the course on how to design, build, program and publish a Crossy Road like game to the app stores using Unity 3D.
By taking these courses, you will have a solid set of skills to get you to create professional games and can either become a solo entrepreneur or get hired by AAA game studios.
Enroll now and make 3D pixel art in no time, ready to use in 3D game engines like Unity 3D or Unreal Engine.

Who this course is for:
  • game enthusiasts
  • non-artists
  • computer students
  • geeks
  • game fans
  • teenagers
  • indie developers
  • mom and pop

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Instructor Details

Yohann Taieb

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 10 years, teaching iPhone Development, iOS 11, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.
Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 50000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 11, Swift 4, Objective C ( ObjC ), Machine Learning, Augmented Reality / VIrtual Reality, Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation



100 total reviews

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By Boris Hsu on 3 years ago

It is really great, but the GUI of version 0.97 is some kind of different from the version that is used in the lecture video. It takes time to get used to it. Now I have the ability to model something I want in a new way. Thank you Yohann!

By Mario Aparicio on 3 years ago

Very good course.It help you to take good practices to manage MagicaVoxel tool, and gives you all you need to make some cubic games characters.Only one remark, this curse is not made with the last version of MagicaVoxel, and you had to take some time to find the "shape/brush" toolbar in the new version.

By Nicky NG on 3 years ago

An interesting course, simple. A minor thing is the version of the software impact on the course videos, e.g. the user interface of the application seems different. The link https://www.appsfresh.com/blog not works to me. It shows 502 bad gateway. Thanks for making this course.

By Allison Ivmark on 3 years ago

I'm a visual designer just venturing into the world of 3D and Unity game design, and he made me feel very comfortable. While the instructions felt a little faster in Unity, I still felt extremely confident to go on to the next level! Thank you Yohann!

By Carlos Romeu on 3 years ago

Maybe i'm not the target of the course but I found it pretty easy.The first modules where magicaVoxel is explained are good, but it also have lot of features that are not explained.By inheritance of the previous comment, there are 5 exercices which are done with the same technics (extrude face, paint and draw lines). Normally if you add an exercise it's because you want to show something new, not because you want to do another example of the same.Also, all examples are based on copying crossy road, which is pretty forward. An example from a draw that's not already done in Voxels would be also good.Exporting to Unity is also a good one, but again it's pretty easy i would like to explore more features on that.Also in general missing some theory.

By Simon Nicholass on 3 years ago

This is a fun, compact couse that teaches the subject of making voxel models in Magicavoxel (a free app) and finally importing them into Unity3D (version 5.2 or later) and injecting them into an existing Crossy Road style game.I enjoyed making the various characters and vehicles and Yohann has a good delivery and leads you through each lecture quite nicely. He makes the odd, minor mistake here and there but he corrects himself straight away so that wasn't an issue.If you want to create Crossy Road style characters for a game or even just blocked-out placeholders to get your game ideas up and running before replacing with a different style, the Magicavoxel app seems like a simple but powerful (and fun) option and this course gets you up to speed on pretty much all the important points.

By Mark Madrinan on 2 years ago

Amazingly easy and the free tool is very useful, I was looking for a 3d modeler to just make quick backgrounds. This is definitely the one, Great if you re a team of one.In one day I built a castle, a tree, and a road.I was able to build all the models in 2 days, I even built my own models.

By Mike Sirman on 3 years ago

I have been working on learning Unity and GameDev for the past year but I have little to no artistic skills when it comes to creating objects and pixel art. This course gave me a lot of ideas on how to make Game assets or even placeholders that are good enough until you can get someone to make the final art. Very good instructor and responds to questions promptly.

By Rubn Mondjar on 4 years ago

Really nice content and really well explained. Morever, the provided resources are superb too.

By Ryan Turner on a year ago

Good course for beginners but its out of date. Magicavoxel has changed quite a bit which made the course difficult to follow.

By Nancy Raskauskas on 3 years ago

The instructor is knowledgable about the program. I learned a lot about MagicaVoxel in a very short time. I had tried this program awhile ago and was totally confused. Yohan made it fun. I have experimented with using the different brush and shape tools and am already adapting my own way of using the program. It has opened up a lot of questions. I am looking forward to the rest of the course.

By Jason Gilliver on 2 years ago

The information is very good but does not relate to the current download so is fairly confusing. The Shape and Brush toggle is missing in my version 0.98.1 After writing this I noticed the version used is actually included in the bonus section so try not to make the same mistake! Having no Unity experience it was good to see how that works and in conjunction with the files created in MagicaVoxel, so you get a complete work flow. Really enjoyed the course and I am now able to create the 3D models easily. Thanks.