Learn Illustrator CC: Create a Vector Knight (Udemy.com)
Start learning Adobe Illustrator CC by creating a Vector Knight in this quick and easy course.
Created by: Jonathan Lam
Produced in 2019
What you will learn
- You will be able to use Adobe Illustrator to a basic level
- You will be able to create a simple vector character
- You will be able to create a simple vector knight character
- You will be able to create and manipulate basic shapes
- You will be able to use the Pen Tool to draw new custom shapes
- You will be able to apply different colours
- You will be able to create a base character template
Quality Score
Overall Score : 96 / 100
Course Description
This class is perfect for illustrators, graphic designers, game artists, mobile game developers and anyone else who would like to learn how to create vector graphics. Through this assignment you will learn:
How to create a base characterHow to createbase armorHow to create details for the armorContent &OverviewThis is a great way for beginners to introduce themselves to Adobe Illustrator. Starting with a basic overview of the program, the course will help familiarise you with the tools you will need. Each step will be broken downto make understanding the process even easier, starting with creating a simple vectorshape to creating the full knight character.
Follow along as we take simple vector shapes and step by step create a vector knight character which can be used in your own animation or video game projects.
I have included the.
AI file here for you to use as reference.
So you'll be able to work alongside the videos to learn andcreate your own Vector Knight Character.
Please feel free to share your creations as well!
Who this course is for:
IllustratorsGraphic DesignersGame ArtistsDigital ArtistsIndie Game DevelopersArtists
Instructor Details
- 4.8 Rating
37 Reviews
Jonathan Lam
Hi everyone! My name is Jonathan Lam and I'm a Digital Artist on a mission to empower, educate and inspire creative students just like you to gain the creative skills you desire! Currently I work for Ubisoft as a concept and game artist. My skills range from graphic design, illustration, animation, 3D modelling/sculpting, concept art and video editing. Some of the projects I've worked on include Hungry Shark World, Hungry Shark Evolution, Starbeard and the Kickstarter Funded Game called Eminence: Xander's Tales.
I've also worked with many high profile clients including Riot Games, Sony Entertainment, Hasbro and Google as a graphic designer and illustrator.
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