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Unreal Engine 5 Third Person Game & Stylized Environment (Udemy.com)

Master Game Design: UE5 Stylized Environment & Third-Person Blueprint Course

Created by: 3D Tudor

Last updated April 2025

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What you will learn

  • • Completing an introduction to Unreal Engine 5 (UE5) through a 2-in-1 course with two capstone projects
  • • Learning how to create real-time ocean waves with UE5's built-in plugin
  • • Crafting detailed islands with the unreal magic of UE5's spline functionality
  • • Exploring the fundamentals of Greybox design.
  • • Completing a novice to master introduction into the world of skyboxes, craft your own, and give your game that dreamy blue sky and fluffy cloud vibe
  • • Mastering the art of digital construction with a focus on town and city design using modular pieces
  • • Moving boats realistically with UE5's buoyancy system
  • • Breathing life into an Egyptian harbour with realistic ocean waters and waving motions
  • • Designing a grand archway entrance, populating alleyways, constructing a city mansion, and other projects in urban planning in UE5

How it compares

Against the other 72 rated Udemy courses in Game Design on CourseDuck:

  • Rating4.4 out of 5higher than 26% of them
  • Reviews36#71 of 73 by number of reviews
  • Length19.4 hourslonger than 70% of them
  • Last updatedApril 2025more recently than 75% of them

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Course Description

Are you a game designer looking to create an enchanting, stylized environment with playable game mechanics elements?

Look no further than our newest game artist course in Unreal Engine 5 (UE5), where we will intertwine game design with coding fundamentals in a 2-in-1 progressive workflow introduction.

We will go over the basics of setting up a modular set in the form of an Egyptian harbour town kitbash, and we will show you how to create blueprints from basic to mid-level difficulty.


Introduction


The environment is a crucial part of any game, whether you're creating a first-person shooter, a role-playing game, or even a virtual reality experience. It's what draws players in and immerses them in the world you've created. However, creating a stunning environment can be a daunting task, especially for those who are new to game design or unfamiliar with Unreal Engine 5.

That's where our new course comes in. It is designed for both beginners and experts alike and covers everything you need to know about creating stunning environments in Unreal Engine 5. From asset setup to lighting and special effects, we'll guide you through each step of the process to help you bring your vision to life.


This course will teach you everything you need to know about creating stunning stylized environments in UE5 in just over 19 hours of 3D games art and design.


Our ‘Master Game Design UE5 Stylized Environment & Third-Person Blueprints’ top 6 points:

1. Efficient City Building: Dive into designing and optimizing modular structures, streamlining the creation of your very own stylized cities.

· Harness the power of UE5 by mastering groupings, folders, blueprints, and mesh combinations, ensuring every detail of your city is tailored to your vision.

2. Dynamic Water Scenes: Bring your stylized harbour to life with realistic ocean waters, complete with waving motions.

· With the UE5 water plugin, not only will you craft beautiful waterscapes but also learn the intricacies of real-time boat physics using the UE5 buoyancy system.

3. Atmospheric Environment Creation: Transport players to a mesmerizing desert oasis.

· By setting up a skybox and crafting landscape environments, you'll encapsulate the essence of sun-drenched desert cities.

4. Engaging Game Quests: Ensure players are hooked on your game using intriguing quests.

· Design systems that provide textual prompts and objectives, pushing players to unlock and explore new areas of your game world.

5. Interactive Mechanics & Obstacles: Incorporate advanced door mechanisms into your game, adding layers of intrigue.

· With a fully operational item pick system, players can hunt for keys to unlock doors, heightening the gameplay experience.

6. Thrilling Parkour Challenges: Cap off your game design with an adrenaline-pumping parkour section.

· Give players the ability to navigate challenging terrain, destroy city weapons, and signal their triumph by ringing a bell – all realized through a combination of particles, expert blueprint coding, and the animation sequencer.

Your project will be to use the stylized Egyptian harbour town modular sets and assets provided with this course to build and lay out a large harbour environment in Unreal Engine 5. With a fully comprehensive step-by-step overview of the process by Luke, you will be in good hands to complete smaller or larger projects or towns depending on your portfolio needs and creativity.

You also have the option to complete a second ‘Master Game Design UE5 Stylized Environment & Third-Person Blueprints’ capstone project as part of your course. And let’s not stop there, you can continue with Markos and make UE5 blueprint creation part of your course project too. Use basic coding skills to open doors and learn how to make interactable game mechanics work for your new Egyptian harbour environment.

Of course, you could set yourself a challenge and diversify aspects or details of each project such as using assets you already have from your other projects. You could change their length or complexity to make your UE5 environments more alive as your skills increase.


Course Overview


Are you ready to take your game design skills to the next level?

Dive deep into UE5, the game industry's leading engine, and turn your most imaginative ideas into breathtaking realities. If you've ever dreamed of creating vivid harbors, or mesmerizing cities, this is your golden ticket!

Our ‘Master Game Design UE5 Stylized Environment & Third-Person Blueprints’ course is the perfect place to start. From simulating real-time ocean waves and designing fluffy cloud-filled skyboxes to creating immersive quest narratives and interactive environments, our course has it all.


You will be introduced to the intricacies of UE5, enabling you to transform your concepts into tangible outcomes.

‘Master Game Design UE5 Stylized Environment & Third-Person Blueprints’ will show you how to use UE5's built-in plugin to generate real-time ocean waves, craft detailed islands using the engine's spline functionality, and grasp the basics of Greybox design.

We will also consider urban planning elements such as designing grand entrances, populating alleyways, and constructing mansions. It’s all about making your environment feel and look like the real thing!


As you come to the end of the course, you will have gained skills in adding foliage to scenes, designing custom quest meshes, integrating props, and understanding UE5's systems and nodes, including player spawning and character integration. Practical exercises also include advanced door interactivity and animation, designing quest giver blueprints, and applying typewriter text effects for quests.


Course Structure and Delivery


‘Master Game Design UE5 Stylized Environment & Third-Person Blueprints’ helps you practice what you've learned. You'll have access to the course materials at any time, so you can learn at your own pace and on your schedule.

Each part of the course includes multiple video lessons that cover specific topics in detail.


Who Should Take This Course?


Our ‘Master Game Design UE5 Stylized Environment & Third-Person Blueprints’ course is designed for anyone who wants to create stunning and immersive environments in Unreal Engine 5, whether you're a beginner or an experienced game designer. This course is ideal for:

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Instructor Details

3D Tudor

Neil Bettison is the founder of 3D Tudor, a Blender and game art education studio created in 2019. He is a professional 3D artist, environment artist, instructor, and bestselling Blender author whose work focuses on practical, project-based training for artists who want to build real 3D skills.

Through 3D Tudor, Neil and the team have taught over 250,000 students worldwide across Blender, Unreal Engine 5, Geometry Nodes, 3D modelling, texturing, lighting, environment art, and game-ready workflows. His courses are known for clear structure, practical projects, and direct step-by-step teaching that helps beginners and intermediate artists build confidence without feeling overwhelmed.

Neil is also co-author of a #1 Amazon Best Seller in Rendering & Ray Tracing, published by Packt. His published work and online courses are built around the same goal: helping students move from theory to finished portfolio-ready scenes, assets, and environments.

3D Tudor courses are designed for learners who want more than isolated tips. Many courses take students through full workflows, from planning and modelling to UVs, materials, lighting, rendering, and final presentation. Common themes include medieval and Tudor environments, fantasy buildings, modular game assets, stylized scenes, sci-fi props, Geometry Nodes systems, and Blender-to-Unreal Engine workflows.

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Reviews

4.4

36 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By Anna Galenko on 7/19/2026

the course was abandoned halfway through. since I didn't work on developing blueprints at all while working as an environment artist in the studio. but overall, the knowledge won't hurt

By Cortega on 6/25/2025

Un tutorial muy completo y muy bien explicado.

By Washington Luis Mascarenhas on 6/13/2025

excelente bem didático.

By Rainer-Markus Schmitt on 3/16/2025

Das ist schon der dritte Kurs den ich bei dem 3D Tudor begleite und finde es fantatstisch wie er sein Wissen vermittelt! Hat man Probleme hilft er und man muss auch nicht lange warten das er sich meldet. Es gab bisher immer eine Lösung. Nachsatz: Hier wird man auch selbst sehr einfallsreich und erweitert und erweitert. Es macht richtig spass. Abschluss: endlich fertig, habe die szene erweitert und mir selbst einige Hürden eingebaut. dank dem Tudow konnte ich diese lösen. Wieder ein toller und lehrreicher Kurs. Sowie ein hilfsbereiter und antwortender Tutor. Vielen Dank

By Sameh Younan on 3/5/2025

nice and slow, explaining everything

By Badarau Marius on 10/27/2024

A little too many lessons with asset placement. 2.3 lessons were enough.

By Donald McCoy on 6/20/2024

This course is really amazing so far!!

By Hsk on 4/24/2024

I learned a lot, but in the latter part of the course, the instructor continued coding for several sections without performing any checks. This meant that if there was an error in my code, I had to go back to much earlier sections to search for the mistake. I would appreciate it if the instructor could check the function every one or two sections and confirm that the participants are able to keep up.

By Terry on 11/4/2023

Initial Setup is not well explained. How to download course content etc. Had to spend ages searching for exactly *what* to download.

By O Judson Leo on 9/24/2023

it was easy and good

Showing all 10 reviews on CourseDuck

Read all 36 reviews on Udemy

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Overall Score : 88 / 100