Make a Match-Three Puzzle Game in Unity (Udemy.com)
Make a match-three game from scratch!
Created by: Wilmer Lin
Produced in 2021
What you will learn
- Make their own match-three puzzle game to be deployed on PC/Mac or their mobile device!
- Create a tile-based 2D game in Unity
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Course Description
Note: though much of the course was recorded with an older version of Unity, the final project has been updated to use Unity 2019.
Though there are minor differences in the UI, you should be able to complete the course using Unity 2019.
We have created several advanced features to make this the most complete course on designing a Match-Three course in Unity:
re-skinning your game using your own Spriteschecking for the deadlock condition(no more available moves)shufflingthe Board pieces (instead of deleting them and re-filling the Board)building a one-, two-, or three-star score metercreating new level objectives (scored, timed, and collected)This course now weighs in at a 16+ hour marathon in game development. Save weeks of work on building your own match three game.
Join the ever growing ranks of our class and see what you can build today!
In this course, we will:
start with a blank Unity project and flesh out a fully working game levellearn some fundamental techniques for creating your own tile-basedmatch-three puzzlegamefollow several C# scripts line-by-line and learn how to organize our scripts logically and cleanlyWhat is covered:
Setup our project settings and environmentCreatea Board class to store our tiles and game piecesCreate an auto-centered orthographic cameraMakea GamePiece class that can move with interpolationSetup the tiles to receive mouse inputSearchfor matches in a two-dimensional arrayHandlerecursive calls to clear and refill our BoardAdd sound effects to game eventsApply particle effects to add some punch to our graphicsMaking a score manager to track player progressJoin the democratization of game development! Level up your Unity 3D skills and build your own match-threegame today!
When you complete the class, you should have a full set of source code as a starting point for your match-three puzzle game!
Who this course is for:
Intermediate Unity developers with basic working knowledge of C# scriptingUnity developers interested in creating a match-three game
Though there are minor differences in the UI, you should be able to complete the course using Unity 2019.
We have created several advanced features to make this the most complete course on designing a Match-Three course in Unity:
re-skinning your game using your own Spriteschecking for the deadlock condition(no more available moves)shufflingthe Board pieces (instead of deleting them and re-filling the Board)building a one-, two-, or three-star score metercreating new level objectives (scored, timed, and collected)This course now weighs in at a 16+ hour marathon in game development. Save weeks of work on building your own match three game.
Join the ever growing ranks of our class and see what you can build today!
In this course, we will:
start with a blank Unity project and flesh out a fully working game levellearn some fundamental techniques for creating your own tile-basedmatch-three puzzlegamefollow several C# scripts line-by-line and learn how to organize our scripts logically and cleanlyWhat is covered:
Setup our project settings and environmentCreatea Board class to store our tiles and game piecesCreate an auto-centered orthographic cameraMakea GamePiece class that can move with interpolationSetup the tiles to receive mouse inputSearchfor matches in a two-dimensional arrayHandlerecursive calls to clear and refill our BoardAdd sound effects to game eventsApply particle effects to add some punch to our graphicsMaking a score manager to track player progressJoin the democratization of game development! Level up your Unity 3D skills and build your own match-threegame today!
When you complete the class, you should have a full set of source code as a starting point for your match-three puzzle game!
Who this course is for:
Intermediate Unity developers with basic working knowledge of C# scriptingUnity developers interested in creating a match-three game
Instructor Details
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Wilmer Lin
Wilmer Lin is a 3D and visual effects artist with over fifteen years of industry experience in film and television. He has trained tens of thousands students over the course of a decade.
Now an independent game developer and educator, Wilmer helps aspiring gamedevslearn technical art and the craft of programming, using Unity3D, Maya and Photoshop.
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