Pathfinding in Unity (Udemy.com)
implementing A* search and graph search algorithms in Unity
Created by: Wilmer Lin
Last updated November 2020
What you will learn
- Understand the fundamentals of graph search algorithms
- Implement your own basic version of A*
How it compares
Against the other 183 rated Udemy courses in Unity on CourseDuck:
- Rating4.7 out of 5higher than 80% of them
- Reviews424#83 of 184 by number of reviews
- Length4.6 hoursshorter than 75% of them
- Last updatedNovember 2020earlier than 54% of them
Quality Score
Overall Score : 94 / 100
Course Description
This course is designed for intermediate users of Unity (see the Prerequisites for specific topics you should be familiar with before joining).
Though Unity comes pre-packaged with an excellent pathfinding system, we explore beyond using a black box to calculate paths through your game levels.
Pathfinding and search algorithms are a core component of game development. If you want to level up your skills, enroll today and dive into implementing your own version of A* search!
Through a carefully crafted set of lectures we learn search algorithms, starting with Breadth-First Search, diving in Dijkstra's algorithm and culminating with the industry-standard A* search for pathfinding.
All concepts are presented with easy-to-understand visuals!
Some other bonus features of those course:
- learn to use text files or texture maps to drive level data in Unity
- learn how to implement a priority queue (binary heap) in C#
- learn to structure a small project using the MVC(Model View Controller) design pattern
Who this course is for:
- intermediate Unity developers with good working knowledge of C#
- anyone who wants to implement graph search algorithms in Unity
Instructor Details
- 4.7 Rating
424 Reviews
Wilmer Lin
Wilmer Lin is a 3D and visual effects artist with over fifteen years of industry experience in film and television. He has trained tens of thousands students over the course of a decade.
Now an independent game developer and educator, Wilmer helps aspiring gamedevs learn technical art and the craft of programming, using Unity3D, Maya and Photoshop.
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Reviews
By Alexander Rupp on 12/20/2020
This is a wonderful, easy to understand, well explained course. I couldnt be more happy with this course
By Jeremy Toh Hong Hing on 12/13/2020
Amazing course, explained pathfinding in clear details.
By Joshua Pignotti on 12/6/2020
I always enjoy Wilmer's tutorials. He does a great job explaining things to the beginner and intermediate programmer.
Thanks!
By Mark White on 11/14/2020
Thank you, this was exactly what I was looking for.
By Job Zwiers on 10/15/2020
Good explanations, good programming style. The course offers much more insight than many other courses that teach "just" Unity.
By Parimal Kushwaha on 9/20/2020
This is exactly what I was looking for. Amazing course.!!!
By Alex McCulloch on 9/14/2020
The tutor pauses and describes everything at an understandable pace. There is no unnecessary fillers of unrelated information added to the lectures. This is by far the best Udemy course I have owned so far.
By Paul Crawley on 8/15/2020
Truly one of the best Tutors in Udemy, Doesn't waste time yet is concise enough to tell you what you need to know and even if you make a mistake there's a download to tell you where, everything is included, nothing is left to chance and the error checking is so magical, i only wish industry programmers would do it!
By Mike Curtis on 7/20/2020
This made learning pathfinding unbelievably easy. Cannot thank you enough for this!
By Soe Myat Min NDc-LeMonate on 7/18/2020
all good, just want a more visual explanation to be perfect.
By Sehan shetty on 7/16/2020
Wilmer keeps his explanations concise, to the point, and clear. The algorithms are explained such that the viewer is able to easily adapt them for different situations
Just keep in mind that you definitely need a c# background before taking this course.
By Warren Insco on 7/14/2020
Thanks for explaining everything so clearly and efficiently. Even though I know very little about programming, I was able to follow along and understand the project. The visuals (diagrams/animations) were especially helpful. I'll be returning to take more of your courses.











