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Mastering Game Feel in Unity: Where Code Meets Fun! (Udemy.com)

Level Up in C#, Unity, Post-Processing, 2D Lighting, VFX, Audio and more to Amp Up Your Game.

Created by: GameDev.tv Team

Last updated November 2025

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What you will learn

  • Learn how to implement things like a struct, centralized input, interfaces, and several game design patterns.
  • Implement screen shake, post-processing effects, 2D lighting, particle effects, tilemap prefabs, masking, Unity events, and much more!
  • Increase your level of understanding when it comes to good C# practices.
  • Build an expandable Audio Manager system in C# & Unity that can be used in other mid-sized scalable projects.
  • Build good clean systems in C# and practice good code architecture principles.
  • Expand your foundational knowledge of Unity.

How it compares

Against the other 281 rated Udemy courses in Game Development Fundamentals on CourseDuck:

  • Rating4.7 out of 5higher than 69% of them
  • Reviews142#172 of 282 by number of reviews
  • Length7.8 hourslonger than 51% of them
  • Last updatedNovember 2025more recently than 72% of them

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Course Description

​​​Ever feel that your game just doesn’t feel quite right?

Learn how to fix that by implementing a bunch of fun systems, mechanics and effects to enhance the way your game feels from a player perspective!

Building upon solid C# and Unity foundations, it’s time for you to level up.

Increase your C# understanding, learn how to implement things like a struct, centralized input, interfaces, and several game design patterns.

And expand on your Unity knowledge by learning screen shake, post-processing effects, 2D lighting, particle effects, tilemap prefabs, masking, Unity events, and much more!

Plus, you’ll even build an expandable Audio Manager system that can be used in other mid-sized scalable projects.

You’ll start with a simple 2D side scroller shooter base template and expand on it to get things feeling the way they should.

You’ll make a game that “feels” fun to play with a clean and snappy player controller, a gun that’s fun to shoot, audio and screen visuals to give your player feedback, as well as animations to bring everything together.

This course is suitable for all levels of Unity users. So if you’re a beginner to intermediate Unity developer looking to expand your foundation knowledge, maybe you’ve taken our beginner 3D or 2D courses and are looking for the next step, or you’ve used Unity to participate in a game jam or two and are looking to take your projects and games to the next level, this is the course for you!

You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.

You’ll also gain access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

So enrol today and get your game feeling just right!

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Instructor Details

GameDev.tv Team

Learn to make video games with the world’s most loved game dev school.

At GameDev tv, we help aspiring developers actually finish their dream games. Whether you're starting from scratch or levelling up your skills, our courses guide you step-by-step through real projects — all while having fun along the way.

We’ve taught over 1 million students how to design, develop, and publish their own games using Unity, Unreal, Godot, Blender, C#, C++ and more.

From total beginner to advanced indie dev, we’ve got you covered — with some of the highest-rated and best-selling game development courses on Udemy.

Our mission? Simple. Make learning game dev accessible, practical and fun!

Come join the GameDev tv community — and let’s build something awesome together.

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Reviews

4.7

142 ratings on Udemy

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By Robert on 7/3/2026

Yeah it's a great course. Stephen's fast-paced delivery is perfect for this level of difficulty. The "challenge" approach is so good. I started treating every lecture as a challenge by just watching the lecture intro and going away and trying to add the new feature myself, then coming back to see how Stephen did it.

By Rogerio Leal on 12/23/2025

This course was a pleasant surprise. The author explains very well and focuses on practical examples. I am very satisfied and highly recommend this course to anyone looking to improve the look & feel of 2D games.

By Jens Metz on 10/1/2025

Extremly interesting tutorial! I have not just learned a thing or two, but a lot =)

By Sundarraman Ramalingam on 9/13/2025

Absolutely accelerated my learning but if you are a complete beginner in coding, I would not recommend starting with this. If you still wish to do so, remember to use online mediums to learn more about the topics discuss here.

By Elmin Smajlovic on 2/13/2025

I found the course very enjoyable, and the result plays quite nicely. However, I would prefer if there was more discussion on why a specific feature is implemented, how it affects the overall feeling, and what alternatives might be available. It’s a follow-along course that can serve as a reference, but only if you're working within a similar genre. Other than that, as always, great work! I'm looking forward to the next course.

By Franz-Josef Kölbel on 4/15/2024

The course is perfect for learning Unity in conjunction with C#. The further I progress through the course, the more I understand the connections. The only thing that bothered me at the beginning was the speed. But I solved this by slowing down the playback speed. All in all, a great course.

By Ola Sehlén on 1/20/2024

Great course and instructor that maintains a high tempo with plenty of engaging use cases. The only issue I find is that while the course begins with excellent architecture and clean code, it starts to falter in the last section. The polish section focuses too much on maintaining the course's high tempo, resulting in too many shortcuts in the code structure. Overall, highly recommend!

By Kim T. on 1/1/2024

Full star rating! Like most GameDev courses, this one is also recommended. Unity's object pooling, scriptable objects, event, interfaces, cinemachine and much more was well explained. Playback at 0.75 speed was easy to understand for me. Thanks to the GameDev.tv team and especially to Stephan in this course.

By Rasa on 11/30/2023

Great course, but too fast going through things. I need to set 0.75x speed to follow up

By Michael Heinrichs on 11/22/2023

This is an awesome tutorial. The material is presented very effectively and Stephen H. has a great inflection and tone, and amazing pace that makes it easy to work through the material. The information is packed with good tips and effective clean programming. I found that he called out his thought process about the decisions that were made. This helps marry the cause to the effect that you are programming. The fact that it is starting from an already created game loop also helps bring to the for front other skills that do not normally get fostered, like seeing how someone else put together systems. To see how to work with existing code. This is a shining example of a course and I would recommend it to anyone wanting to create a 2D Game or any game for that matter. Great Job, GameDevTv and Great Job Stephen Hubble!

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Overall Score : 94 / 100